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  #1  
Old 03-26-2015, 01:41 PM
Xerical Xerical is offline
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Default Block vs other skills

Was block this much better than parry/dodge in classic, even into velious? I was looking at someones posted parse below and saw it was ~9% block, 3% for dodge/parry. Does this change going into velious? Cant rememba


http://i.imgur.com/uFAob.png
  #2  
Old 03-26-2015, 02:04 PM
Lojik Lojik is offline
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Do hybrids get as good at dodge/parry as a warrior?
  #3  
Old 03-26-2015, 02:31 PM
Basenji Basenji is offline
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We do not until Feb 21, 2001.

"Paladins:
--- Added Endure Magic spell at level 30
--- Added Resist Magic at 55
--- Moved Guard spell from 49 to 39
--- Moved Armor of Faith from 53 to 49
--- Added New level 53 paladin spell: Divine Glory
--- Added New level 59 spell: Celestial Cleansing
--- Defense skill cap made exactly same as warriors
--- Added Yaulp 4 at 60 and enhanced.-
...etc...
--- Bards defensive skill made exactly the same as a warriors
...etc...
--- <Shadowknight's> defensive skill made exactly the same as a warriors
"
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Old 03-27-2015, 02:12 PM
maskedmelon maskedmelon is offline
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Quote:
Originally Posted by Basenji [You must be logged in to view images. Log in or Register.]
We do not until Feb 21, 2001.

"Paladins:
--- Added Endure Magic spell at level 30
--- Added Resist Magic at 55
--- Moved Guard spell from 49 to 39
--- Moved Armor of Faith from 53 to 49
--- Added New level 53 paladin spell: Divine Glory
--- Added New level 59 spell: Celestial Cleansing
--- Defense skill cap made exactly same as warriors
--- Added Yaulp 4 at 60 and enhanced.-
...etc...
--- Bards defensive skill made exactly the same as a warriors
...etc...
--- <Shadowknight's> defensive skill made exactly the same as a warriors
"
That only addresses the Defense skill, not all defensive skills... :/
  #5  
Old 03-27-2015, 02:30 PM
Sage Truthbearer Sage Truthbearer is offline
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Here is a comparison of all the defensive skill caps at level 60. Please note that Defense is not avoidance-related, it only affects your character's AC.

Warrior:
Dodge: 175
Parry: 230
Block: 0
Riposte: 225
Defense: 252


Paladin/Shadow Knight:
Dodge: 155
Parry: 205
Block: 0
Riposte: 200
Defense: 252


Ranger:
Dodge: 170
Parry: 220
Block: 0
Riposte: 150
Defense: 200


Monk:
Dodge: 230
Parry: 0
Block: 225
Riposte: 225
Defense: 252
Last edited by Sage Truthbearer; 03-27-2015 at 02:34 PM..
  #6  
Old 03-27-2015, 02:49 PM
Getsmurfed Getsmurfed is offline
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Everyone knows Bards are the hidden sleeper OP tank. Hence, why it isn't listed here.
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  #7  
Old 03-27-2015, 02:56 PM
Itap Itap is offline
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I really have no idea what the developers were thinking in regards to monk vs warrior endgame. "Lets make monks like warriors, except better".
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  #8  
Old 03-27-2015, 06:37 PM
Basenji Basenji is offline
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I don't think EQ's original plan was concerned with things like balance. It certainly didn't consider the end game, because the end game wasn't something that existed before this.

Monks could do what they do because that seemed like something a monk should do.
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