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![]() Description: A lot of static mobs in Velious should path back to their spawn point immediately after you feign death/lose aggro, and not be delayed. The mechanics are still this way on live. I know this is the case in Kael for sure, but I believe that was the case in many other Velious zone. Note that this didn't seem to impact a lot of wanderers (including Vindi/guards who wanders in his bridge). This meant a lot more advanced techniques were needed for monks with taggers/obstacle pulling, etc.
Evidence/Research: Kael: http://www.monkly-business.net/forum...ead.php?t=8860 (7-11-2003) Quote:
http://www.monkly-business.net/forum...ead.php?t=8673 (5-30-2002) Quote:
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