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Old 11-05-2015, 05:56 AM
azxten azxten is offline
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Join Date: May 2010
Posts: 757
Default Mobs should lose aggro based on distance from target

I think this has been discussed before but no one can find proof. I happened to be looking up Holgresh Elder Beads and found this:

http://www.monkly-business.net/forum...ead.php?t=8629

07-04-2001

Quote:
Also, if you are too far from the mob it will sometimes not come for you, but stay on it’s spot with the normal “increased” agro range (ie, just as if you had outrun it).
Quote:
I was playing with this in chardok today, and was trying to pull mobs to the zone out. THey never aggrod on me though. After several tries i finally went in myself. Apparently i HAD actually aggrod all those mobs, but was too far away for them to come after me. Once i went to them, they trained me before i even got close enough to pull them 8(
Mobs should forget you if you get far away from them and remember you once you get close again.
 


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