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#1
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![]() So I feel the need to make a alt.... thinking pal or dk however i have never played a melee before. I kind of rule out the war.( should i rethink this?) Seeing how i am a big noob what are the + and - of both. Is one class stronger then the other? do more dps? better tank? Any info would help.
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#2
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![]() My warrior experience is limited to being twinked. With the right gear you make the best damage absorbing tank and you pull really good DPS. This does require cash though. Threat is highly dependent on gear.
Pally imo, is the best group tank. The hold aggro with ease, they can cc in the form of root, they have stuns for interruptions and added hate, they can lull decently, and they can heal and do so quite well. LoH will save group members in a pinch and can often prevent wipes when things do get messy. SK's are pure awesome. They hold aggro as well as a pally, they can FD pull, have a cess to instant invis clicky, and can solo efficiently albeit slowly. They're also pure evil, which is always fun to play. I guess one other note on a warrior is that you really are limited in options i.e. no spells, not many buttons to mash. This is a game changer for some. Between SK and Pally, it's really just a difference in playstyle. I played a pally on P99 and hAve really enjoyed the class. I played an SK twink in the velious Era of live and loved that I could effectively tank and solo.
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The great wave is coming. Praise be to Prexus!
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#3
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![]() Dk? This ain't wow.
Serious note: both tank about the same. They both are pretty sucky on dps without Ntov weapons. Even with them, they won't beat rogues. The main difference being paladins can heal and buff while SK's can feign death and use necro spells. The racial choices can also make a difference at low levels. SK can be ogre or troll or iksar while paladin choices don't have any huge racial benefits. | ||
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#4
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![]() Holding aggro on multiple mobs is easiest on the SK imo, paladins suffer from that horrible stun delay (and having to wait for range on FoL) as well on an incoming mob... never adjusted to that when I tried it, slows the whole grind down [You must be logged in to view images. Log in or Register.]
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#5
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![]() Quote:
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#6
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![]() Who the fuck tanks with a stun on a paladin? You guy's are noobs..
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#7
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![]() I prefer to play a warrior however between sk and pal I feel that paladins are miles ahead in aggro, utility and overall usefulness in both raids and groups. This is looking more at the high end however. Sk's really did not come into their own until OOW or at the very least luclin with AA's.
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#8
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![]() Donkey Kong wins everytime
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Vetus ~ Tyrs ~ Draoi ~ Audios
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#9
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![]() Quote:
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Galvas Blightwind - Shadowknight
Merek Falmont - Paladin Meridius Auram - Wizard | |||
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#10
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![]() if you want to keep enchanters/clerics alive roll paladin. if you want to keep yourself alive, roll sk.
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