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#1
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![]() https://www.youtube.com/watch?v=X4SQtViIp00
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#2
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![]() The AE is a superb find; with all of those people there it's just impossible that all but one of them resisted. In contrast, when Zlandicar does his 'flesh begins to liquefy' they all get hit. If Rising Ascension was doing this raid on P1999, about 1/3 of them would have been stunned at any given point even with 255 MR.
I commented on the fear before but wasn't able to draw Lord Nilbog's attention, so I hope you have better luck! If I were to hazard a guess, I would suggest that fear has two checks: a flat out resist check, which is modified by its Lure status, and the duration, which is not. That would explain why all of them get hit by the fear, but usually only for a few seconds. I'm quite happy to see Taken trying this stuff and you posting some of your results vs classic. In particular I think PCs should be resisting a lot more of everything at 255. | ||
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#3
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![]() That's my thought on 255 resists as well.
Sure, they CLEARLY have better Velious gear than we do in that video. But 255 is 255. It should resist at the same rate. We are having way too many people get feared all the way from Zlandicar to damn near the waterfall. Which to me shows they are lasting way too long and they are running too fast/too efficiently. If you watch in that video each of his fears he takes a few seconds to turn around and run a path out of there. Plus he is also running slower than we are on P99 (no one had SoW, most had walk on to start) The cleric guides on Zlandicar mention no CHs, only spam heals (because you need to switch targets due to the stun). Atleast that's my assumption on why.
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#4
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![]() We tried Zlandi a few times last week as well, it didn't go well (We got him to 50-60% with 35-40ppl). We had bards in every group so everyone was rolling 255s and it was just non-stop full duration fears (even with walk you could almost get to the water).
The biggest issue was the 900 dmg stun breath (Your eardrums rupture.) hitting everyone regardless of where they stood to DPS, which I don't remember at all from live. Most of the guides and posts from the day only mention it being an issue for the tanks and Aggro issues because of it. Just going by the spell data on Allah though, it seems like it should be a Targeted AE on the tank with a 200 range (so if tank is at Zland's head, then everyone has to be 100 range from tank) - which is pretty big, especially since Zlandicar's hitbox is smaller than Classic so all the DPS have to be up on him basically - I think it's his hotbox being so small that is making it so DPS get hit by Stun Breath on the tank. He just wasn't dying because the DPS were either full duration feared or stunned. He's definitely killable if you zerg it with enough people to get around the fears/stuns but he's supposed to be one of the easier dragons. Quote:
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Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | |||
Last edited by Man0warr; 07-15-2015 at 11:28 AM..
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#5
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![]() I'm inclined to say that the stun breath was classicly not functioning properly as an AE. It looked like a proc/single target spell. It also looks quite rare as in that 3 minute fight they only see it firing once. You don't even see resist messages for the AE stun.
There is no way people are out ranging that 200' AE based on how stacked they are in that video. It must've just been broken as a single target for awhile. You can also see that a level 60 cleric, with what I would imagine is decent resists (they likely aren't even 255 as he doesn't have a bard), gets feared 4 times for 4s, 8s, 4s, 4s. And there are people there who are not getting feared each time, likely bard groups. Quote:
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Last edited by Daldaen; 07-15-2015 at 12:48 PM..
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#6
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![]() Bump - I ran around on live but I didn't find any stun traps. I still think the evidence is quite compelling to suggest that the AE stun either was single target or was broken and had its AE range set to 0, such that it only hit the tank. Because there is NO way everyone but the MT on that raid got hit by the AE Stun.
Also he should cast Necro spells and fear durations (specifically the early-break code) could use a little tweaking.
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#7
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![]() Quote:
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#8
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![]() http://www.angelfire.com/magic/lilli...zlandicar.html
Later timeline mentions single target stun. http://www.eqvintage.com/raid-strats/zlandicar/ EQ Mac Guide: Stun Breath Spell Type: Single Target Damage: 900DD Damage Type: Magic (0) Side Effects: 12sec Stun | ||
Last edited by evilkorn; 07-21-2015 at 04:33 PM..
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#9
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![]() Excellent. Yea lets get that resolved so Zlandicar is less of a Zerg and is doable with a solid crew of 30 or so, as he should be.
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#10
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![]() This was brought up awhile back, i'll post what I have concerning Zland
procing a 900dd stun on the MT and casting a AOE disease based spell. A good amount of dragons in Velious have proc attacks and zlandicar should be one of them. source:http://thesteelwarrior.yuku.com/topi...r#.VbAUbPlVhBc Quote:
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Last edited by Method; 07-22-2015 at 06:21 PM..
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