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#1
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![]() I'm just trying to get clarification on whats better for a sham, working on getting 200wis or stick with 140-150 and going for pure hp.
The whole HP thing doesn't make sense to me, so I'm looking for someone to prove me wrong in thinking that 200 wis is the way to go. A small example I have is 6wis rings vs 55hp rings. so at 50, 6 wis rings would be a total of 120 mana. so 120 mana vs 110 hp 110 hp converts to ~44 mana with canny? The HP regen of the shaman whether wis or hp will remain the same, so the wis shaman, though not able to canny as much from the start..over a 10 minute period I imagine would be the same amount of canny. Any thoughts? | ||
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#2
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![]() WIS is by far the most important stat you need to work on until you have 200. The reason HP or Mana (or both) gear becomes more important after that is because there are greatly diminishing returns on Wisdom after you breach the soft cap of 200. My Shaman is currently operating with 201wis, but I have a number of +hp and +mana items that increase my stats well beyond what wisdom items would.
For instance I'm using Ivandyr's Hoop (6wis, 6hp) in one ear and Golden Black Sapphire Earring (25hp 35 mana) in the other. I have a 6wis ring and a 5/55 ring. I'm using Platinum Dragon Totem (30hp, 50mana) with Pearl Kedge Totem (18wis). Mana and having a minimum of 200wis are far more important to a Shaman than having a huge pool of health from which to cannibalize. | ||
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#3
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![]() Looking cool is priority #1
Then, it comes down to your play style. I, personally, use 2h hammer and melee for a lot of my DPS and use canni to get mana back. If you are healing, wis/mana more important. It's your choice at this stage, | ||
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#4
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![]() Are you talking about for an exp group, a solo group, a raid? Healing or debuffing?
Not every shaman even agrees on this, but to me, AC > HP > Wis. I carry diff gear and swap out to increase wis for the pre-raid buffing, but once raid starts, I need to live through it. That means sometimes drawing agro away from casters through root, blind, heals, etc. and living through summons / multi pulls / heal agro when you're healing the casters. You hope you won't draw agro off the tank, but if you're the only one doing malosi / slow / incap, you're prob going to get agro at some point. Depending on the mob, you may be summoned. AC will lower the damage you take from the hits, HP will let you take more of them, and you better be able to stand there and take the hits until the MA draws the mobs attention back to him. If you play like a healer, and rarely get hit, you want Wis gear. If you always root mobs and dot from a distance, and rarely get hit, you want Wis gear. But you're really limiting your play options to just heal / buff / long distance damage if you go this route. A shaman can wear chain for a reason, and that's because you're made to take some damage and still be standing afterwards. | ||
Last edited by ElanoraBryght; 10-23-2010 at 02:49 PM..
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#5
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![]() I'd prefer to have a larger HP pool as mana does not assist with survivability.
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Tesaer Skwigelf - Level 35 Bard of Veeshan
<Peace Pipe> | ||
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#6
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![]() Quote:
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#7
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![]() Quote:
Also at 50 root/rotting becomes slow and tedious. Many solo mobs that I take on I will slowtank and simply allow wolfie to add utility through weps and DPS. If more mana is needed I will cani while tanking, it does suck to not get the med tick but if you need more you need more. Using a blued two handed hammer with 255str/255dex w/self buffs gives some decent white damage and will proc often. Keep Chloro up and Rage fresh and the mob slowed and crippled if needed and you will do great. As far as wisdom is concerned I fail to see the point in losing one of the key aspects of your Shaman and that is the survivability. 99% of the time you will not be the main healer in a group and even if you are using your utility spells on the mobs will give you a greater net benefit then having the extra mana to try and heal through, imo.
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![]() Swishahouse Swishablast Luminary of 57 Spirits Junglist Bard of 16 Anthems Pokeball Flinger | |||
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#8
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![]() Flashback 10 years ago, I saw a shaman soloed Ass room in LGUK and he was tanking with his doggy and doing his DOT thing and I was amaze with my Necro. Sure, my Necro can do that as well but watching him taking hits and break the room Rambo style was pretty impressive. He wasn't level 50 if I remembered correctly.
He was wearing full Temple of Ro plate armour and I'm sure that helps (Plate= high AC). Like above poster said AC>HP>Wis. I wish I had a shaman, but I got too many alts already haha.
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"Fear is not 'evil', it is to know your own weakness. If you know your own weakness, people can become strong and gentle..." - Gildartz
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#9
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![]() Yar I too got ac>hp>wis ogre shm going.
Didn't roll one to buff some rangers on a raid - that's what the barbarians in their plat armbands and gator leggings can do. I'd rather solo me a lodizal!
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Brutillus 60 Dragon Hero Bracer Shadowknight - <Awakened>
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#10
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![]() Wis increases your mana pool. You're mana pool size only matters when its full. If you're a shaman and you're full mana, you're doing it wrong. More HP means more mana regen, and more mana regen is more important than having more mana when you're at 100%. Plus HP = survival.
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Droxx - 60 Oracle!
Xord - 60 Phantasmist! Phillip - 60 Grandmaster! Celent - 60 Sorcerer! Stratah - 58 Troubadour! Joan - 58 Knight! Colin - 52 Rake! Guild Leader of <Eclipse> | ||
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