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#1
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![]() Can't post in the raid discussion but NToV mobs probably shouldn't be pulled on top of the zone in, the only place that is supposed to be 100% safe.
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#2
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![]() 1st
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#3
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![]() I am a TOV DRAGON.
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#5
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![]() Lawyerquest commence!
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<Incognito> Kamiccalo - 54 Druid | Pidgins - 54 Paladin | Sevni - 45 Shaman Kaelthas - 35 Mage | Folly - 30 Warrior | Shimmy - 21 Rogue | ||
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#6
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![]() About what I expected for replies. Disappointing but unfortunately not unexpected.
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#7
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![]() It's a raid zone, it's not supposed to be safe. Enter at your own risk.
WToV exit and Entrance are the only 2 safe camps in the zone where you can kill a mob without clearing trash. Unsurprisingly, guilds pull to those two locations. If we get a classic fix to remove the pathing flurry drakes in north hallways, that will open up two more locations for guilds to set up that would be far less disruptive, though also far less favorable (longest pull = longest time to log in neckbeards and form groups). Feel free to bump it: http://www.project1999.com/forums/sh....php?t=205328& Just imagine the zone is like PoFear and PoHate. Don't zone in or AFK unless you're ready to take on some mobs.
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Last edited by Daldaen; 11-23-2015 at 03:04 PM..
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#9
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![]() RnF is that way >>
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#10
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![]() I'm aware of where RnF, the hopes of this was to get some discussion about where pulling mobs is and isn't acceptable. While I don't necessarily agree with it Daldaen, since you can't actually go afk in those zones without mobs eventually aggroing you without assistance, if that's the way it is then fine.
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