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#1
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![]() Hey everybody, I've been digging around on the forums and site for the last several days trying to get a feel for what's going on here. A friend told me about this and I'm pretty interested.
Since I'm introducing myself, I played EQ for several years (Classic to Omens) until RL caught up to me. I played some MMO's after that but nothing more than a year maybe two. Absolutely nothing has compared to EQ so I'd like to play on an emulator server and check it out. I do have some questions though. I read somewhere that this server averages about 500 players on at once. Is that right? I've read so much stuff over the last few days some of it is blurring together. Does this server have an exp bonus? Something I read described this server as a "Progression" server. Is that accurate? How far has it progressed? What triggers the proggession? A mob kill? Time? What about custom files? Any at all? How about downtime? Is it often? Scheduled? I did do some searching but really couldn't find anything about that stuff above so I apologize if it's been asked a bunch but I'm kind of tired of searching around for those answers and I'm at work so time is limited at the moment. | ||
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#2
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![]() No regular xp bonus.
It's a Classic server that will open Kunark shortly and Velious eventually. It's triggered by when the developers have them ready to be released. There are some custom UI files to make it appear more classic (though it doesn't use the original UI) Downtime is sporadic and usually brief. If it's not an emergency issue they're usually announced. | ||
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#3
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![]() Wow man you've answered me quickly twice now. I really appreciate that.
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#4
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![]() Hehe... It's a slow day at work, so... I'm around :P
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#5
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![]() You say Velious eventually. Will it stop there?
Although Kunark was always my favorite expansion I did have a lot of fun progessing through the planes. | ||
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#6
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![]() Quote:
"How do you keep the server running? Well it takes a lot of bandwidth to keep 800+ people online at the same time almost 24 hours a day, something to the tune of several hundred dollars a month. Please donate if you enjoy the server, the link is on the front page of project1999.org" Taken from the eqemu site, the numbers are for online at any given time = Average Players: 490 Max Players: 982 "What are the experience penalties/bonuses? By Race: Troll -20% Iksar -20% Ogre -15% Barbarian -5% Halfling +5% By Class: Paladin / Shadowknight / Ranger / Bard -40% Monk -20% Wizard / Magician / Enchanter / Necromancer -10% Rogue +9% Warrior +10% Exp penalties are multiplied not added, so a troll sk would be (1.4 x 1.2 = 1.68 or 68% penalty). Until a recent patch the racial exp mods were slightly off. Ogres were getting the halfling bonus instead of a penalty, .etc. Full details are available here. Are there exp bonuses for certain dungeons? Yes. SolA used to be the only dungeon with a bonus until November 15th patch, at which point SolA bonus remained the same, but a ton of other dungeons got boosted. To see the official GM response, click here. To see a list of zones and their exp modifiers, click here. Disclaimer: that list is a "best guess" based on the values found on the PEQ server." Progression of The server (although kunark is already way behind I believe, not much can be done about that ) = http://www.project1999.org/forums/sh...1&postcount=12 "Are there any additional files / UIs / EQ Client customizations I should know about? Yes! All of these are optional and are not necessary to play Project 1999, but you may find them useful. Velious 'Oldschool' UI Transparent Visors (Human/Half Elf plate helm fix) EQLite (a smaller Titanium Client) EQ Emu Patcher (useful for playing on multiple Emu servers)" ( links, go look at them ) There is downtime from time to time, sometimes it is told to us in advance, sometimes it isn't, but in all of my time playing here, there is really hardly any downtime, def not scheduled. Hope this helped
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Kraddok - 49 Barbarian Shaman "almost max level"
Everquest Mysteries http://www.project1999.com/forums/sh...d.php?t=231587 | |||
Last edited by utenan; 12-10-2010 at 04:38 PM..
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#7
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![]() Quote:
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#8
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![]() Just want to note: unlocking of additional content (Kunark, The Hole, The Warrens, Stonebrunt, Velious, etc.) is based on both the original timeline on which Verant/Sony released them AND when the content is complete and ready to be released. Kunark, for example, is currently behind-schedule compared to the when it originally went live, but isn't ready yet, and the devs aren't going to put it out there broken (this isn't exactly classic, but we'll live :P ).
So essentially, content is based on: timeline / when it's ready, whichever comes LAST. | ||
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#9
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![]() Oh so it is Mob kills that trigger the progession?
I'm not sure how I missed the FAQ...sorry about that. | ||
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#10
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![]() No, timeline.
Like, Kunark was released thirteen months after launch, and that was when it would have been released here: thirteen months after the server opened (but it's behind schedule a bit because... well, because these guys don't get paid to work on their hobby so we're grateful for what we get). | ||
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