![]() |
#1
|
|||
|
![]() Sometimes the MRS. and I like to duo, out of the way of trains, in some quiet corner nobody likes to go to. At level 38/39 Is there such a place? We prefer dungeons for bonus exp. Problem is we are finding that any mobs that are casters nuke hard and she heals more with more downtime. Or mob healers can be a pain too. In paw the Nich mobs nuke hard and heal. Not even sure what class that is. Someone suggestex mm castle ent or pits. Are those mostly melee mobs? Would kedge shark area be good? Or the seahorses by undertow? Think that area was called the great hall. Or are we doomed to group it out in sol b until 50?
| ||
Last edited by maultar; 01-17-2011 at 11:01 AM..
|
|
#2
|
||||
|
![]() Quote:
__________________
Noah, the Loincloth Hero
Ogre High Jump Champion 2019 | |||
|
#3
|
|||
|
![]() lol I was all excited that I got a response. :P
| ||
|
#4
|
|||
|
![]() hehe
my recommendation is to hit some of the lguk areas that dont have a ton of casters. minotaurs might be a good option for you. the fact is, though, that as you get higher level, mobs will get harder for you, meaning of course that your cleric will probably have more down time. duoing in kedge isnt really that great of an idea due to the pathing in there (which is muuuuch better than it was but is still sorta eh) or, of course, solb! I know you mentioned not wanting to go there, but as a duo you wont need too many mobs to keep you sated, and the mobs pop like popcorn! another option would be dreadlands, OH SNAPS
__________________
Noah, the Loincloth Hero
Ogre High Jump Champion 2019 | ||
|
#5
|
|||
|
![]() A place I got 40-50 on 2 toons, Specs in Feer. I honestly can't say I've ever found them super camped.
Duos I did were a SK / Dru and War / Clr there from about your lvl to just about 50. Some specs are still DB at 49, but not many. | ||
|
#6
|
||||
|
![]() Quote:
__________________
Raylan LVL 52 Druid
Tristin LVL 19 Ranger | |||
|
#7
|
|||
|
![]() I duod a lot in kedge (mage/ench duo). I think its most awesome place to exp, pathing didnt seem too bad for me, the target bug can be annoying(dont see what % hp of mob is). You need to assist your pet while standing within meele range, once you get used to it its ok imo. Specs are also very good, or ogres guards (bouncers) in oggok are ok too.
| ||
|
#8
|
|||
|
![]() Check out:
Sol A Gnomes There's a set of 5 spawns you can do that are all melee(2pull by goblins, 1 by bridge, exg/ph, and 1 spawn thats always a miner). There's 2 more on the way to the gnome castle that are casters(nasty stuff). 1 of those 2 is always a cleric mob and the other is sometimes a melee and sometimes a magician. Then there are 2 clockworks infront of the castle. Then 4 inside Gabbie's rooom. If you can manage to split Gabbie's room its a great spot. As a 40 necro I solo'd Gabbie's room after it was split. I was killing about 7 mobs, sometimes I would kill the 2 casters and another melee too, all within the 24 min respawn timer. The clockworks are very magic resistant so you have to let the pet do most of the damage. My necro's poison dd worked fine so I think the clockworks are just very magic and maybe fire resistant. Lowerguk Minos/maze. You could camp the EE at the same time and clear the spawns in the maze. There's a bunch of roamers but the minos are easy since they're all melee. | ||
|
#9
|
|||
|
![]() Havn't been to Sol B yet here, but the entry area to Sol b gets my vote. Xp bonus, zone line right there just in case, lots of mobs to pull pretty much all the way to the nox spider area. Also you can join groups fairly easily if you get tired of duoing. Yeah, shamen are casters, but the benefits of the spot outweigh that imo.
__________________
I apologize for the prior sig gif. Here are some kittens.
![]() | ||
|
#10
|
|||
|
![]() I would agree with the Feerott notion. If you can get in on specs and do those till about 42 or so then switch to Bouncers (Flerb and Hurd). Bouncers are blue to 50, melee only and easy kills. Hit for about 72 max. And Feerott has newbie zone bonus.
| ||
|
![]() |
|
|