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  #1  
Old 12-20-2010, 12:40 PM
freakyuno freakyuno is offline
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Hey Guys, thought I'd toss this out there:

I was an EQ player for longer than I care to count, and have been an Emu player on and off since the project got what I would call "stable"

Generally I prefer PVP to Blue servers, but it's an opinion, and everyone is entitled to his or her own preference. The reason I'm bringing this up is because I love the idea of Project 1999 but for me - it's missing the PvP aspect, and I'm sorry guys, flagging Red a PoD isnt the same. lol

In the spirit of helping to be part of my own solution. I have the ability to host a server, with very little desire to setup, develop or configure one from scratch.

What I'm offering:
4 Cores (of a 16 core Xeon box @ 2.8ghz)
4 to 16gb of Ram (depending on needs)
Unlimited hard drive space (as it relates to the project)
Windows Server 2008, 2003 or Linux installation (as it suits your needs)
50mb / 50mb dedicated fiber internet connection with direct routable address.

What I'd like to see is the Project 1999 code, in a PvP server version mirrored for thoes that enjoy and want to live in a PvP world. You keep your name, branding, admin control, GM control..etc

Just opening the topic up for brainstorming.
  #2  
Old 12-20-2010, 12:45 PM
Agecroft Agecroft is offline
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I kinda doubt they'd want to split the population between 2 servers right at the moment.
  #3  
Old 12-20-2010, 12:47 PM
freakyuno freakyuno is offline
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Quote:
Originally Posted by Agecroft [You must be logged in to view images. Log in or Register.]
I kinda doubt they'd want to split the population between 2 servers right at the moment.
That may be the case, and I thought of that. It would be a population split, for better or for worse. They'd know better than I if thats in their line of goals. [You must be logged in to view images. Log in or Register.]
  #4  
Old 12-20-2010, 12:48 PM
Aadill Aadill is offline
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Quote:
Originally Posted by Agecroft [You must be logged in to view images. Log in or Register.]
I kinda doubt they'd want to split the population between 2 servers right at the moment.
Or the staff.
  #5  
Old 12-20-2010, 12:54 PM
korrowan korrowan is offline
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Quote:
Originally Posted by Aadill [You must be logged in to view images. Log in or Register.]
Or the staff.
Minus hacking there is no reason for them to patrol that server according to all these clowns that say pvp fixes all.
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  #6  
Old 12-20-2010, 12:55 PM
Chanus Chanus is offline
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Quote:
Originally Posted by Agecroft [You must be logged in to view images. Log in or Register.]
I kinda doubt they'd want to split the population between 2 servers right at the moment.
I think this server can handle losing twelve players.
  #7  
Old 12-20-2010, 12:57 PM
Lazortag Lazortag is offline
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I just don't think you'd get a consistent full-time population. For most people pvp is something they like to have the option of doing occasionally, not something they want to live with constantly. Here's a poll on the eqemu site that I think attests to this:

Quote:
» Current Poll
Favorite Server Type
PvP Only - 6.94%
60 Votes
Mostly PvP, Some PvE - 9.36%
81 Votes
PvE, Optional PvP - 43.24%
374 Votes
PvE Only - 40.46%
The "red guild" experiment was tried recently and at its peak, I think both red guilds had a combined total of like 50 casual players. And these aren't people who are very serious about pvp.

Another thing is that it's very discouraging to make a server that is bound to have so many bugs and issues with it. Right now there are many problems with pvp on p99 and few people do detailed bug reports about these problems (such as resist rates, melee damage, damage mitigation, spell messages, etc.) Another thing is that once a serious pvp server starts, it gets divided into two groups of people: people who are disadvantaged by bugs and people who are advantaged by bugs, endlessly bitching at each other about how things should be. This is exactly how it was on mortalquest (permadeath server started by Secrets; fun while it lasted).

Lastly, the devs here are likely very hesitant to just give out the source for p99 to another server. Lots of people have asked for the p99 database on various occasions, and for good reason: it's by far the highest quality server on eqemu with the most bugs fixed and the highest number of mechanics actually working as they should (have you ever tried playing a Bard on another server? On all the ones I've tried instruments don't even work. Seriously!) But if they just give away their source it defeats the purpose of all of their hard work, and disincentivizes others from working hard too.

I'm also not sure this community is the right one for a full pvp server, but surely abacab can tell you more about that.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

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[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
  #8  
Old 12-20-2010, 01:02 PM
Yak Yak is offline
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I highly doubt that they will do this for the following reasons. I think it's great for your generosity though.

1. It's time consuming enough to maintain one server code, gm requests etc.

2. It would take away from the population of the current server. This would hurt both servers and not be good for the community.

3. I don't you understand what you are asking, it would be a lot of work for Nilog and Rogean to add another server.

4. You are in the minority that wants a PVP Classic server.

5. Since you don't want to maintain and do this yourself, what would make you think that Rogean and Nolog would want to do this?

6. Why not start your own PVP server?

7. They are busy getting Kunark ready.
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  #9  
Old 12-20-2010, 01:03 PM
freakyuno freakyuno is offline
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My goal wasn't really to start a thread advocating pvp over pve, nor to imply that the dev's "should" start a pvp server, or even with the hopes that they "would" start a pvp server.

The goal of this thread was to open an option up. The server is free, high quality, and would be fully controlled by the dev's. They wouldn't be giving any of their IP away by doing it. I was just offering it up, no strings attached as an option.

Lots of good points were brought up about splitting bug time, staff, players...etc. I didnt think about any of that, nor am I really worried about it because ultimatly it's not my decision. The part that was my decision was about like this in my head:

"If you want a PvP server either roll your own, or get someone that knows what their doing and offer to help in some way". Thats about as far as I took it. [You must be logged in to view images. Log in or Register.]
  #10  
Old 12-20-2010, 01:10 PM
Yak Yak is offline
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Quote:
Originally Posted by freakyuno [You must be logged in to view images. Log in or Register.]
My goal wasn't really to start a thread advocating pvp over pve, nor to imply that the dev's "should" start a pvp server, or even with the hopes that they "would" start a pvp server.

The goal of this thread was to open an option up. The server is free, high quality, and would be fully controlled by the dev's. They wouldn't be giving any of their IP away by doing it. I was just offering it up, no strings attached as an option.

Lots of good points were brought up about splitting bug time, staff, players...etc. I didnt think about any of that, nor am I really worried about it because ultimatly it's not my decision. The part that was my decision was about like this in my head:

"If you want a PvP server either roll your own, or get someone that knows what their doing and offer to help in some way". Thats about as far as I took it. [You must be logged in to view images. Log in or Register.]
Before going through all this effort, why not start a poll and see how many people would be interested? To be honest, i think you would be lucky to get over 10 dedicated players.
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