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![]() When the EQ developers were designing the game, they obviously had certain statistics for the players in mind when designing mobs and encounters. Did they ever hint at what the developer's expectations were for AC (or any other stat for that matter) for players at a given level and class at least for Classic? I'm sure they were able to data mine what was actually happening in game and I wonder how that met with their expectations.
Torqumada | ||
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