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#1
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![]() I currently have a level 38 necromancer and was recently wondering what my options are for obtaining big loot.
Is necromancer the wrong class to play if I do not like afk camps that take hours of sitting to get 1 big ticket item? I have always been more a fan of dungeon crawling with full groups. Some of the most memorable times in the game for me are going deep into zones like LGUK and Cazic Thule. This information given I am wondering if you guys think I would be better off in the later levels of the game playing a Necro or Shaman. Its also worth mentioning as of right now I have no interest in raiding. | ||
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#2
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My take on the two classes... Shaman might not kill things quite as fast, but the shaman is not as limited as to what it can fight. Due to OP'd slows, the shaman can tank mobs while the necro has to rely on pouring damage out quick enough so as to not lose it's pet and to not end up having to facetank a mob. There's only so much a class can do without slows when it comes to soloing higher end mobs. The cons of a shaman is how much money you have to invest. Whether it's spells, a fungi tunic or gears, a shaman is extremely expensive to gear up. Also, shamans are a slower developing class. You really won't feel how the class plays until much later in the 50s, wheras a necro develops it's play style quite a bit earlier. Necros are very sufficient without having to have uber gears and their spells generally are fairly affordable whereas a shaman benefits greatly when using a fungi, having torpor, and other extremely expensive spells that literally cost thousands of plats each. Necros have a lower ceiling in performance but also are easier to gear and are still a very strong solo class. If you want a strong solo class for dungeons or higher end mobs, I would go with either a shaman or enchanter and then perhaps a necromancer. Enchanters are equally cheap to gear like a necro, and ultra powerful solo or in groups so you might consider playing one them over a necro or a shaman. | |||
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#3
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#4
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![]() I'd say sham > ench > nec for fighting big scary stuff
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#5
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Still want to do Freeti solo someday on my enchanter [You must be logged in to view images. Log in or Register.] | |||
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#6
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Ever heard of root rotting? It's a thing. | |||
Last edited by Maelstrom; 11-07-2016 at 12:49 PM..
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#7
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![]() Higher end groups generally aren't looking for a necromancer to fill a dps slot. I have a friend in a similar situation--he has a high level necro, but is thinking about rerolling due to wanting to dungeon crawl more.
I don't think necromancers are necessarily bad to fill a dps spot, it is just that they are kings of damage over time, and the mobs tend to die so quickly that their dots don't do nearly their full damage. Also, the necro pet can be a liability when travelling and agroing things it shouldn't--not due to any fault of the necro, just the pathing NPCs take. When I'm looking for dps, it is usually enc/rog/monk I'm looking for. Necros can do very well in duos and trios, which is where I find myself grouping most of the time. Their dots do more of the mob's health, and the necro utility really shines in smaller groups. A lot of 6-man content can be done by fewer players, and I find it is usually more fun. If you are interested in 6-man high level content, a reroll might be worthwhile. If you are enjoying the necromancer, and think some 2-4 man groups trying to tackle some hard spots is fun, I think necromancer is a great class for that. | ||
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#8
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When I rolled a necromancer, I always felt like either a gimp monk or a gimp enchanter and in the end I gave it up. | |||
Last edited by Raev; 11-07-2016 at 01:23 PM..
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#9
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#10
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Slow as fuck, melee dps is crap, but you sure as heck facetank stuff and outregen it. | |||
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