Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 12-18-2016, 07:25 PM
Gekki Gekki is offline
Kobold


Join Date: Aug 2014
Posts: 140
Default Plane of Mischief Camp Rules

For as long as I remember in POM, I've been told if you camp A4 brenn/grenn, leave the camp to go to another room, and someone else enters the A4 brenn/grenn room, then the person who most recently entered the room gains ownership over the camp (if there is no one else in the room who has camp ownership). I mentioned this to someone today, and they brought up the point that there is no documentation of this rule posted anywhere. For the past year, almost everyone in Plane of Mischief I encountered strictly followed this rule, so I assumed it was absolute.

In the rules regarding camps, the statement is contradictory, saying "In general, if the placeholder or placeholders for a spawn are being killed, that 'camp' can be considered held by the player doing the killing so long as they are keeping the placeholders cleared. You do not necessarily need to be at the spawn point to call it 'claimed' while it is uncontested, however, if someone else wishes to contest the 'camp' you do need to return to the 'camp' and maintain a presence at or very near the spawn(s) in order to hold it."

I always assumed that to "maintain a presence" at a camp in POM then you must be in the room.

By the the official server rules someone could kill every mob in plane of mischief, until someone wants to wait in a room for 1 hour and 10 minutes, and then that camp holder can come back and kick them out of the room and say they can have say 22 instead of brenn/grenn? At least that's one way it could be interpreted.

Could someone please clarify on plane of mischief camp rules here? Someone please confirm the POM "room rule" for me with documentation. Any GM input would be helpful.

Thank you,

Gekki
  #2  
Old 12-18-2016, 07:40 PM
Raev Raev is offline
Planar Protector


Join Date: Sep 2014
Posts: 2,290
Default

This is why the only camp I do in POM is the puppets. You will not find a more wretched hive of scum and rule lawyering antisocial villainy than A4 (Lunatick being exhibit A). If I were camping the puppets on Loraen and I left for 3 minutes before respawn to charm A1 Brenn and some shaman shows up and claims the camp, I'm going to ignore him.
  #3  
Old 12-18-2016, 07:58 PM
Gekki Gekki is offline
Kobold


Join Date: Aug 2014
Posts: 140
Default

Haha, Raev. The scenario I encountered today was particularly annoying. I showed up to Brenn/Grenn room and looked around not seeing anyone, and double checking that nobody else was in the room. I waited in the room for 20 minutes before spawn, and even got the Grenn down to 80%, and a player showed up saying that he had killed the PHes for the past few hours. He even said that that he was always in the room, and I'm about 99% sure he wasn't. He asked why I didn't call a CC. As I'm fighting the Grenn, he engaged the other hobbit, Brenn. The whole scenario didn't sit well with me, but I decided not to deal with it and left.

Then he asked me to find evidence supporting the rule that you have to be in the room to maintain camp ownership. I couldn't find anything specific regarding this rule.
  #4  
Old 12-18-2016, 08:00 PM
Teako Teako is offline
Sarnak

Teako's Avatar

Join Date: Jan 2013
Posts: 241
Default

Quote:
Originally Posted by Gekki [You must be logged in to view images. Log in or Register.]
Haha, Raev. The scenario I encountered today was particularly annoying. I showed up to Brenn/Grenn room and looked around not seeing anyone, and double checking that nobody else was in the room. I waited in the room for 20 minutes before spawn, and even got the Grenn down to 80%, and a player showed up saying that he had killed the PHes for the past few hours. He even said that that he was always in the room, and I'm about 99% sure he wasn't. He asked why I didn't call a CC. As I'm fighting the Grenn, he engaged the other hobbit, Brenn. The whole scenario didn't sit well with me, but I decided not to deal with it and left.

Then he asked me to find evidence supporting the rule that you have to be in the room to maintain camp ownership. I couldn't find anything specific regarding this rule.

Didn't engage immediately on spawn, not holding the camp. gg ez no re
  #5  
Old 12-18-2016, 09:27 PM
Dreenk317 Dreenk317 is offline
Fire Giant

Dreenk317's Avatar

Join Date: Jun 2011
Posts: 699
Default

Quote:
Originally Posted by Teako [You must be logged in to view images. Log in or Register.]
Didn't engage immediately on spawn, not holding the camp. gg ez no re

This, right here, is in the rules. And I'm paraphrasing here, but, if a player is claiming a "camp" then have to be ready and able to kill the mobs as they spawn. Depending on spawn timers, this makes it possible to "camp" a large section of a zone. But it doesn't mean you don't have to be there, and ready and able to engage when they pop.
  #6  
Old 12-18-2016, 10:51 PM
Ikon Ikon is offline
Sarnak


Join Date: Nov 2016
Posts: 240
Default

Quote:
Originally Posted by Dreenk317 [You must be logged in to view images. Log in or Register.]
This, right here, is in the rules. And I'm paraphrasing here, but, if a player is claiming a "camp" then have to be ready and able to kill the mobs as they spawn. Depending on spawn timers, this makes it possible to "camp" a large section of a zone. But it doesn't mean you don't have to be there, and ready and able to engage when they pop.
That's incorrect, read the forum post on it. If you are camping two or more spawns, you do not necessarily have to be at both spawns, if someone comes in and does a camp check the person who was camping gets to choose which camp they want but must concede the other(s) if others want a camp.

Sure its different if the camp is fully repopped and nothings been killed but its still polite to ask.

To the OP, if you zone in why not just do a camp check and if someone claims multiple camps then they will need to concede one for you, then you won't be kicked out of the room because you've worked it out already?
Last edited by Ikon; 12-18-2016 at 10:54 PM..
  #7  
Old 12-18-2016, 11:09 PM
Tupakk Tupakk is offline
Planar Protector


Join Date: Sep 2014
Posts: 1,916
Default

You got played. If he wasn't in there then he prolly was logging in to do the kills then out to do other stuff.

You should of stood your ground.
__________________

Tupakk-57 Bard(Raid Whore)Afeni-45 Druid (Dial a Port Leadership) |Forums|Facebook| Lumumba-60 Rogue(DaP Security)/(Nocterma Member) & Department of Fun Promoter
  #8  
Old 12-18-2016, 11:13 PM
Gekki Gekki is offline
Kobold


Join Date: Aug 2014
Posts: 140
Default

Meh, my RL friend wanted to play at the time. If that wasnt the case then I would have stood my ground. Noted on the camp check. It's just something I've never seen done in POM in the past. People are generally AFK for an hour in between spawns.
  #9  
Old 12-18-2016, 11:56 PM
Dreenk317 Dreenk317 is offline
Fire Giant

Dreenk317's Avatar

Join Date: Jun 2011
Posts: 699
Default

Quote:
Originally Posted by Ikon [You must be logged in to view images. Log in or Register.]
That's incorrect, read the forum post on it. If you are camping two or more spawns, you do not necessarily have to be at both spawns, if someone comes in and does a camp check the person who was camping gets to choose which camp they want but must concede the other(s) if others want a camp.

Sure its different if the camp is fully repopped and nothings been killed but its still polite to ask.

To the OP, if you zone in why not just do a camp check and if someone claims multiple camps then they will need to concede one for you, then you won't be kicked out of the room because you've worked it out already?
The forum post states that you must keep placeholders clear for it to be considered camped. Sounds like OP was alone in an empty room. Mobs spawned, and sometime later another player showed up and claimed it as his. If he wasn't there to kill them as they spawned then he wasn't holding the camp.

He might have been holding the camp, and afk'ed to long or d/c'ed or wife agro or whatever. But as the rules go, I don't think OP was in the wrong if it went down like he said.
  #10  
Old 12-19-2016, 12:16 AM
Handull Handull is offline
Planar Protector


Join Date: May 2011
Posts: 1,255
Default

If the mobs respawned and weren't engaged quickly, then the camp is considered open, hands down.

Rule lawyering aside, someone can easily be following the camp rules but still be an ass about it, which is itself a spirit of the rules, but not a rule that can be enforced. Often "playing nice" means different things to different people.

As a druid camping A4, I often have to either go get myself a pet (leaving the room) or I will camp out a pet to heal him up. If a new/unknown player is sitting and watching me, I'll usually send a tell asking if they are cool with me camping the pet to break agro and holding the camp. If they say no, then I'll just have to recharm and med/robe-heal the pet up to full before killing the next mob; it's still my camp. However in practice they've said yeah, that's cool. I've even had a shaman log in to see my pet there and then I logged back in. I assumed I'd have to have a fight over the camp, but he volunteered to back down, since he saw that someone was setting up to engage. Other times I'll log in to 22 being up at the same time as another druid, and we race to engage it. Yet other times, someone will stalk me while I engage ready to snipe the mob at low HP if I wipe.

Some people are nice to each other, and some aren't. When some people ask if any clerics are in zone, I'll gladly log over to rez them. Other people I will ignore.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:03 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.