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  #1  
Old 09-10-2018, 02:47 PM
Barnabas Barnabas is offline
Aviak


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Default Skill Points Question

Hey guys,

Besides the 1 point I've put in various skills to start them skilling up, like Parry or Dodge, for example, I haven't spent hardly any skill points. All of the ones I'm interested in I'm skilling up on my own, so I have accumulated like 75 unspent points.

Am I seriously gimping myself? I don't quite understand why I would spend them on skills that go up on their own unless I just want them to go faster.

Please advise.

Thanks,
Barny/Avicious
  #2  
Old 09-10-2018, 03:09 PM
Barnabas Barnabas is offline
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Cool. Thanks Dad. I will put one in those two skills and level up my Tailoring past backpacks lol. Thanks a lot!
  #3  
Old 09-10-2018, 03:17 PM
ScaringChildren ScaringChildren is offline
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You'll end up with a ton of skill points, that's normal.

You have a few options.

If you're a melee class, you'll want to put one point into each separate weapon type. So Two handed slash/blunt, etc.

If you're a caster, you can boost a Spell Specialization to make sure you lock in the right school.

You can also dump points in Research, that can be helpful. Although it's hard to keep even with your level as it gets expensive. But you can make and sell spells to other players.

Tradeskills will only let you skill up to 21 with points alone.

There are a few skills which will not level up until you put a point into them, like Sense Heading. That's probably the only real way you can gimp yourself.
  #4  
Old 09-10-2018, 03:31 PM
pickled_heretic pickled_heretic is offline
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Quote:
Originally Posted by ScaringChildren [You must be logged in to view images. Log in or Register.]
If you're a melee class, you'll want to put one point into each separate weapon type. So Two handed slash/blunt, etc.
But why?
  #5  
Old 09-10-2018, 04:40 PM
ScaringChildren ScaringChildren is offline
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Quote:
Originally Posted by pickled_heretic [You must be logged in to view images. Log in or Register.]
But why?
I guess those level up without putting a point into them?

I never tested it, I just put them in.
  #6  
Old 09-10-2018, 04:42 PM
Halfelfbard Halfelfbard is offline
Sarnak

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What class are you?
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  #7  
Old 09-10-2018, 09:33 PM
Ravager Ravager is offline
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Yeah, depends on the class. For a monk I'd spend them on Mend, since that's a 6 minute cooldown. Rogue should save them for Apply Poison, since poison is expensive and you don't want to fail on those. Bind Wound is worthwhile for most classes, since that one is slow to skill up. Disarm is slow for melee and I wouldn't fault anyone for spending their points on that. Long story short, they're best spent on the pain in the butt skill ups.
  #8  
Old 09-11-2018, 09:51 AM
Frug Frug is offline
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Quote:
Originally Posted by Dad [You must be logged in to view images. Log in or Register.]
Generally if you fall behind on keeping them on par with your level.
... on weapons you know you'll never use?

I get the completionist thing, but really, REALLY, most melees know what 1 or 2 weapon types they're going to use at the end game, or getting to the end game.
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  #9  
Old 09-11-2018, 10:46 AM
Barnabas Barnabas is offline
Aviak


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I'm an SK. Thanks all for the helpful responses, so far.
  #10  
Old 09-11-2018, 04:15 PM
pickled_heretic pickled_heretic is offline
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I think keeping other weapon skills always maxed is at best pointless and at worst detrimental to your group. Once you find something good and that you want to use, go hit stuff out of group for another group. Should be 1, maybe 2 hours to get your shit to an acceptable level. And you can shoot the shit in the mean time. In the grand scheme of the amount of time you spend playing a given toon, a couple of hours is almost nothing.
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