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View Poll Results: Should Manastone (and such) drop on Green?
Yes 112 61.88%
No 69 38.12%
Voters: 181. You may not vote on this poll

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  #1  
Old 04-30-2019, 12:26 PM
Izmael Izmael is offline
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Default Should Manastone (and such) drop on Green?

Should the legacy / nerfed items such as Manastone, Locket, Beads drop on the upcoming Green server, if it's destined to be merged with Blue after a while?

Or should the items never drop on Green to start with?
  #2  
Old 04-30-2019, 12:31 PM
honeybee12874 honeybee12874 is offline
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I voted yes, but my vote was influenced by my hope that Green doesn't merge with Blue.

(No idea how those logistics would work at all, but the idea of the merge just doesn't seem right to me.)
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  #3  
Old 04-30-2019, 12:34 PM
Spacebar Spacebar is offline
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I think those items should definitely drop on Green. But it would be cool if they made them No Trade, etc from items coming from Green once they hit Blue, if that makes sense. I think it would prevent a lot of the people from just hoarding manastones and such to try to sell on Blue later and would thus make Green a more enjoyable experience for a lot of people.
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  #4  
Old 04-30-2019, 12:46 PM
maskedmelon maskedmelon is offline
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I think those items should drop per the timeline and don't see why they won't given the team's express intent of recreating classic Everquest.

I would think though that excessive farming of those items would ultimately drive the price down on blue if green is to dump into blue.
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  #5  
Old 04-30-2019, 01:05 PM
baakss baakss is offline
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Quote:
Originally Posted by maskedmelon [You must be logged in to view images. Log in or Register.]
I think those items should drop per the timeline and don't see why they won't given the team's express intent of recreating classic Everquest.

I would think though that excessive farming of those items would ultimately drive the price down on blue if green is to dump into blue.
In classic Everquest, people didn't know the items were getting nerfed ahead of time. You can't really recreate it because everything is immediately perma-camped based on knowledge of future events.

Anyway, if you're going to include Manastone in this vote, are we including Circlet of Shadow? That'd really bone Necros.
  #6  
Old 04-30-2019, 01:17 PM
maskedmelon maskedmelon is offline
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Quote:
Originally Posted by baakss [You must be logged in to view images. Log in or Register.]
In classic Everquest, people didn't know the items were getting nerfed ahead of time. You can't really recreate it because everything is immediately perma-camped based on knowledge of future events.

Anyway, if you're going to include Manastone in this vote, are we including Circlet of Shadow? That'd really bone Necros.
I'd view recreating the server as the first, but also most important step in recreating the experience. I wouldn't rule out the possibility of tweaks to that end, following a clean run of green. Personally, I think it'd be neat to see a subsequent green launch with things scrambled like was done with The Legend if Zelda on the original NES (I.e. Move around dungeons, npcs, items, etc.). There are lots of possibilities once recreation of a classic server is complete.

On the CoS, yes, I would expect that to drop as well and don't see how that will bone necroes. If anything there would be many more CoS available. Not long after velious dropped, pre-nerf CoS was a 2k'ish item.
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  #7  
Old 04-30-2019, 01:21 PM
baakss baakss is offline
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Quote:
Originally Posted by maskedmelon [You must be logged in to view images. Log in or Register.]

On the CoS, yes, I would expect that to drop as well and don't see how that will bone necroes. If anything there would be many more CoS available. Not long after velious dropped, pre-nerf CoS was a 2k'ish item.
Sorry, that question was directed at the OP. The question is if we're not dropping "nerfed" items with that plan, would CoS be included in that list?
  #8  
Old 04-30-2019, 01:22 PM
baakss baakss is offline
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Quote:
Originally Posted by maskedmelon [You must be logged in to view images. Log in or Register.]
I wouldn't rule out the possibility of tweaks to that end, following a clean run of green. Personally, I think it'd be neat to see a subsequent green launch with things scrambled like was done with The Legend if Zelda on the original NES (I.e. Move around dungeons, npcs, items, etc.). There are lots of possibilities once recreation of a classic server is complete.
This is an awesome idea. You could even change up some things mechanically to make people guess again on how stuff actually works.
  #9  
Old 05-01-2019, 09:13 AM
wtsgoodtime wtsgoodtime is offline
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Quote:
Originally Posted by Spacebar [You must be logged in to view images. Log in or Register.]
I think those items should definitely drop on Green. But it would be cool if they made them No Trade, etc from items coming from Green once they hit Blue, if that makes sense. I think it would prevent a lot of the people from just hoarding manastones and such to try to sell on Blue later and would thus make Green a more enjoyable experience for a lot of people.
great idea! I may go a step further and make them no drop immediately. It'll prevent people from squatting on the camp for months.
  #10  
Old 05-01-2019, 09:25 AM
exqcme exqcme is offline
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Quote:
Originally Posted by wtsgoodtime [You must be logged in to view images. Log in or Register.]
great idea! I may go a step further and make them no drop immediately. It'll prevent people from squatting on the camp for months.
most people will response.. "that's not classic" sadly =_=
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