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Old 06-18-2019, 06:05 PM
Pryda Pryda is offline
Aviak


Join Date: May 2018
Posts: 57
Default Shaman Melee Damage Cap

Hi, I have a question regarding Shaman melee damage. The wiki says with the patch in 2017 casters/priests/melee were all put on different tables for damage caps via levels. Previously, Shamans would have been the same as every other class which was at 30+ you could do 2x weapon damage or more. Now it is:
Quote:
https://wiki.project1999.com/Game_Me...bat_and_Damage
priest

levels 1-9 - damage cap is 18
levels 10-19 - damage cap is 24
Levels 20-29 - damage cap is 40
Levels 30-39 - damage cap is 52
Level 40+ - damage cap is 80
Is this accurate? It takes until **level 40** for weapons with a base of 27 damage or more to do their full damage? So a Granite Faced Grinder becomes almost useless unless you're still melee tanking 40+?

Am I reading that right? Poison Wind Censer is a better weapon that GFG until level 30? Buying Shaman gear right now and trying to decide if I should go ahead and sell that GFG I bought and instead put it towards something that isn't artificially restricted.

A second question I have - Do shamans get the same weapon bonus damage that melee do?
Quote:
Level 28: 1
Level 31: 2
Level 34: 3
Level 37: 4
Level 40: 5
Level 43: 6
Level 46: 7
Level 49: 8
Level 52: 9
Level 55: 10
Level 58: 11
Last edited by Pryda; 06-18-2019 at 06:09 PM..
 


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