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#1
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![]() Just curious if any thought has gone into disabling strafe run?
After a quick search there’s been no discussion on it. Strafe run is something I wish I didn’t know and learned by playing on p99. (For those who don’t know, it allows you to move in such a way that prohibits mobs from hitting you while you’re being chased) I feel it’s too powerful of a movement exploit. Obviously removing it wouldn’t be popular with pullers and kiters. What do people think? | ||
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#2
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![]() move to resolved
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#3
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![]() It's classic I learned this at level 2 on a all starting points to wisdom rallos zek woodelf warrior in 1999
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#5
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![]() shits classic.
move to resolved. | ||
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#6
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![]() Quote:
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#7
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![]() Quote:
Other than that, other things that were ‘classic’ here have been nerfed over the years due to being too powerful so I feel that argument wouldn’t align with the spirit of the project. When running though, I do outpace mobs quickly. It isn’t as simple as a mob ‘sometimes not hitting you’- strafe running over a distance will create a sizable gap between you and that mob. | |||
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#8
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![]() Quote:
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#10
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![]() This was always in the game.
No offense, but if you don't like strafe run, then don't strafe run. I'm not sure how it affects you one iota if others do it.
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