![]() |
|
#1
|
|||
|
![]() I've done some searching but can't see anything concrete about how the offhand delay works on this server.
I was originally told that on this server your offhand swings independantly of your mainhand. Then today I get told that your offhand goes off of your mainhand delay. Can someone tell me for sure what the truth is? Thanks.
__________________
| ||
|
#2
|
|||
|
![]() It's independent on this server, and it was on live too. It was just a common misconception that it was tied to your main hand.
http://www.thesteelwarrior.org/forum...read.php?t=119 Also answered (albiet briefly) in the FAQ thread: http://www.project1999.org/forums/showthread.php?t=1002 Another thread about dual wield delay here: http://www.project1999.org/forums/sh...al+wield+delay Everytime your off-hand delay recycles, a DW check is made. If successful, you swing, if not, you don't swing and wait until the next time your delay recycles. Almost every question you can possibly think of has been asked on these boards. Try the search function [You must be logged in to view images. Log in or Register.].
__________________
Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid Red99 Baalz Less - Humger, Baalzy - Ikscro If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it. Picture courtesy of azeth | ||
|
#3
|
|||
|
![]() nvm, was answered above.
| ||
|
#4
|
|||
|
![]() So when why does anybody give a shit about the Moss Covered Twig or the Barbed Scale Whip here if main-hand delay has nothing to do with offhand delay?
__________________
Dantes Infernus
57th Level Champion of Rallos Zek "Life's short and hard like a body building elf." | ||
|
#5
|
||||
|
![]() Quote:
| |||
|
#6
|
|||
|
![]() Off hand is absolutely independent. MCT and whip are great b/c your primary weapon receives a static dmg bonus independent of the weapons dmg/dly, which makes low dly weapons have an inherent advantage. For this reason jace mace is superior to say CSS in your main hand as well.
| ||
|
#7
|
|||
|
![]() So, dual wielding jade maces as a monk isn't such a bad thing, correct?
__________________
| ||
|
#8
|
|||
|
![]() Test dual wield function for yourself:
use a dual wielding class mainhand a non-weapon (e.g. fire beetle eye) offhand a weapon autoattack a mob marvel as your offhand swings without your mainhand ever swinging TY to reiker for this test Also, moss covered twig is shit on this server; delay is capped at 9 (haste barely effects a MCT) and damage bonuses do not function the same way here that they did on kunark live, so you still hit for almost nothing. GG to anyone who has bought a MCT on this server.
__________________
![]() | ||
|
#9
|
||||
|
![]() Quote:
| |||
|
#10
|
||||
|
![]() Quote:
Using a Moss Covered Twig in main hand with 250 offense and 150 strength your minimum hit would be 4 and your maximum would be 23 at level 60. Jade Mace in main hand with the same offense and strength would have a minimum hit of 10 and a maximum hit of 47. The range on MCT is just too small without a "magic number" for it to be effective. Made a post here about the "Magic Number": http://www.project1999.org/forums/sh...t=melee+damage | |||
|
![]() |
|
|