Quote:
Originally Posted by Zheta
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So...pets should generate more hate then?
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A bit of a derail, but as I understand it, pets accrue (or are meant to accrue) a portion of their owner's hate as he builds it. Once it reaches a threshold, the mob starts making its way towards the owner.
It was that "portion" of NPC hate allocated to the pet that was too high, but good luck quantifying what it was, or for how long it was in game.
I guess the symptom of this would have been that a caster could build enough hate to turn mobs away from other PCs in range of the mob and onto his pet, and this isn't something they wanted.