Project 1999

Go Back   Project 1999 > Server Issues > Resolved Issues

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 06-04-2011, 04:18 PM
Indi Indi is offline
Orc


Join Date: Oct 2010
Posts: 38
Default Overking Bathezid

Before this last patch Overking was on a different faction than the rest of chardok, now he's on the same one. Was his first faction a mistake or was it just not intended for you to be able to pull him to zone in/out?

I guess I'm asking if his faction now is a bug or now it is 'working as intended' ?
  #2  
Old 06-05-2011, 12:49 PM
Loly Taa Loly Taa is offline
Kobold

Loly Taa's Avatar

Join Date: Mar 2011
Posts: 153
Default

Pretty sure everything in Chardok on same faction. I fell through the hole once as Amiable and he pwnd me. Glad it was fixed.
  #3  
Old 06-05-2011, 01:34 PM
Rhambuk Rhambuk is offline
Planar Protector

Rhambuk's Avatar

Join Date: Oct 2010
Location: Maine
Posts: 3,034
Default

hes supposed to be the same, sorry no more zone pulls =p
__________________
Quote:
Originally Posted by Haynar View Post
Don't let the door hit you on the way out.

Oh yea .... Piss Off.

H
  #4  
Old 06-05-2011, 11:54 PM
Brinkman Brinkman is offline
Sarnak


Join Date: Oct 2010
Posts: 395
Default

It's really sad that this just got fixed. This is one of the few boss mobs in kunark and he could be single pulled by a player non KoS to chardok faction to a zone out, for two months?

Are the royals still respwaning too fast? cause that would even make it worse.
  #5  
Old 06-06-2011, 01:55 AM
kanras kanras is offline
Developer


Join Date: Dec 2010
Posts: 1,225
Default

Quote:
Originally Posted by Brinkman [You must be logged in to view images. Log in or Register.]
Are the royals still respwaning too fast? cause that would even make it worse.
What is the respawn time supposed to be?
  #6  
Old 06-06-2011, 06:02 PM
Brinkman Brinkman is offline
Sarnak


Join Date: Oct 2010
Posts: 395
Default

Quote:
Originally Posted by kanras [You must be logged in to view images. Log in or Register.]
What is the respawn time supposed to be?

I am not one to give out false information, I am not going to say something I dont know 100%, I would say that Stefen would know for sure.

The only reason I say the spawn time is fast, is because back on live I never recall staying at the royals after a raid, we always left. Im sure after that rough break we would have stayed. I recall it being much longer between spawns, either 12 or 24 hours. But I cannot say for sure.

I beleive in the patch from October 8, 2001 ( 3 months before luclin ) The royals were changed to 2 hour spawns. But there isnt anything proving it, other than the obvious fact that the zone was partly revamped.

** A Tale from Norrath **

Adventurers, glory seekers, and plunder-hungry knaves,

A few new tavern tales have been circulating from across the Deep. It
appears that strife and civil unrest have once again plagued the lands
of Kunark. Stories of treachery and terror within the ranks of the
Sarnak have spilled forth from the mountain fortress of Chardok.

Only a few of the most cunning spies have made their way into the
Sarnak hive during this brief time of turmoil, and their reports may
have serious implications. The Brood of Di`zok seems to be more
organized than before. Their leadership is becoming more structured...
and much more brutal. Production in the mines appears to be increasing
and soldiers have been amassing in great numbers.

Other tales have come from this mountain fortress as well. Terror
squads and interrogators have decimated the ranks of reported Sarnak
traitors. These squads have been working under the leadership of one of
the Sarnak Collective's newest council members, Korucust. It can only
be presumed that this cleansing is another step towards strengthening
the foul brood.

These tales are hard to confirm, since many of your adventurous kind
are prone to drink and to the occasional mistruth. If these tales are
true, it would only stand to reason that new dangers may reveal new
wealth and glory. Perhaps it is time for you to gather your best gear,
finish your mug of ale, and head out to investigate.




Also, please note I said raid. The royals should not be 1 groupable. Not even now, with everything we know. The Aoe's should be insane. King should not be able to be pulled solo, making the entire encounter trival. ( his faction was changed off of chardok faction in the July 10, 2003 patch that introduced Chardok B: THe halls of betrayal) This has been fixed back to his classic faction obviously, Thank you for this. However it is only part of the entire encounter of the Royals camp in Chardok.
  #7  
Old 06-06-2011, 06:23 PM
Raavak Raavak is offline
Planar Protector

Raavak's Avatar

Join Date: Aug 2010
Location: Creepin' inta your back door.
Posts: 2,038
Default

Quote:
Originally Posted by Brinkman [You must be logged in to view images. Log in or Register.]
The only reason I say the spawn time is fast, is because back on live I never recall staying at the royals after a raid, we always left. Im sure after that rough break we would have stayed.
On E`ci back in 2000/2001 the "cleric union" I'll call them organized trips to royals to farm the burned note for the epic, and we would stay all day and farm them, getting like 2-4 a raid.
__________________
[60 Sorcerer] Rakpartha (Erudite)
[60 High Priest] Doktyr (Dwarf)
[45 Shadow Knight] Elandrea (Dark Elf)
  #8  
Old 06-06-2011, 09:21 PM
Indi Indi is offline
Orc


Join Date: Oct 2010
Posts: 38
Default

Since the Royals AE was fixed they have not been 1 groupable (as far as I know).

When we'd pull king to zone in it took us about 18 to kill him, though we didn't have all that many 60's. I'm sure with a full group of 60 with solid gear you could 12 man him and maybe less.

They're about right as far as difficulty goes right now I believe.
  #9  
Old 06-06-2011, 01:47 AM
Pudge Pudge is offline
Planar Protector

Pudge's Avatar

Join Date: Mar 2011
Posts: 1,523
Default

.
Last edited by Pudge; 06-06-2011 at 01:53 AM.. Reason: oops. i realized after re-reading the thread that you guys probably have this already working just perfectly now :P *delete*
  #10  
Old 06-06-2011, 03:52 AM
Teeroyoyort Teeroyoyort is offline
Sarnak

Teeroyoyort's Avatar

Join Date: Apr 2010
Posts: 251
Default

~2hours?
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:32 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.