Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 08-29-2011, 02:41 PM
Kope Kope is offline
Fire Giant


Join Date: Jun 2011
Posts: 789
Default Enchanters - timer

I'm a currently leveling Enchanter with an issue [You must be logged in to view images. Log in or Register.].

I'm having a hard time keeping track of the 5 min Alacrity timer while doing everything else I do in groups. I'd like to not depend on the melee to keep checking their buffs and tell me when they need it again.

So, here's my question: How do you guys keep track of the haste buffs? Did you buy a physical timer? Do you base it off of your currently existing buffs (i've timed it off of C but that's still a pain and I've missed it once or twice)? Do you use an e-timer?

Any help is appreciated
  #2  
Old 08-29-2011, 02:49 PM
freakyuno freakyuno is offline
Kobold


Join Date: Dec 2010
Posts: 153
Default

Quote:
Originally Posted by Kope [You must be logged in to view images. Log in or Register.]
I'm a currently leveling Enchanter with an issue [You must be logged in to view images. Log in or Register.].

I'm having a hard time keeping track of the 5 min Alacrity timer while doing everything else I do in groups. I'd like to not depend on the melee to keep checking their buffs and tell me when they need it again.

So, here's my question: How do you guys keep track of the haste buffs? Did you buy a physical timer? Do you base it off of your currently existing buffs (i've timed it off of C but that's still a pain and I've missed it once or twice)? Do you use an e-timer?

Any help is appreciated
Cast it on yourself the same time you cast it on them, when yours wears off, theirs wears off...recast
  #3  
Old 08-29-2011, 03:08 PM
Extunarian Extunarian is offline
Planar Protector

Extunarian's Avatar

Join Date: May 2010
Location: MN
Posts: 1,186
Default

Quote:
Originally Posted by freakyuno [You must be logged in to view images. Log in or Register.]
Cast it on yourself the same time you cast it on them, when yours wears off, theirs wears off...recast
That's the 'brute force' way I suppose, but an awful waste of mana.

I have used the UI mod that changes the mp3 player into a timer, but I find it easier (for me anyway) to just glance at the clock whenever I cast.

That or use my cell phone's built-in timer which restarts with one quick button mash. YMMV depending on your handset software though.

There is also a handy desktop timer that can be made to always float on top of other windows: http://www.timeleft.info/
__________________
Jorg Shaman
  #4  
Old 08-29-2011, 03:10 PM
Ele Ele is offline
Planar Protector

Ele's Avatar

Join Date: Jan 2011
Posts: 5,290
Default

2 Simple methods

Cast on your self first, refresh as needed all around.

Use GamTextTriggers and set up a timer when the haste cast message appears. This merely parses the log file and creates an overlay with timers. It does not affect the game executable.
  #5  
Old 08-29-2011, 03:10 PM
Kope Kope is offline
Fire Giant


Join Date: Jun 2011
Posts: 789
Default

Quote:
Originally Posted by Extunarian [You must be logged in to view images. Log in or Register.]
There is also a handy desktop timer that can be made to always float on top of other windows: http://www.timeleft.info/
Oh crud that's exactly what I was looking for, thank you!
  #6  
Old 08-29-2011, 05:46 PM
Zigfreed Zigfreed is offline
Sarnak


Join Date: Nov 2010
Posts: 263
Default

Make your target do the tiniest bit of work and have them type 12 characters "haste please".
__________________
Litha Weapon - 54 chanter
Zigfreed Lincoln, Founding Fathers, 34 pally R99
I've escaped and only have time to forumquest.
  #7  
Old 08-29-2011, 05:52 PM
Vondra Vondra is offline
Sarnak


Join Date: May 2011
Posts: 312
Default

I can see the windows clock when I play, so I just look at it as I'm casting haste and remember the time.
  #8  
Old 08-29-2011, 06:00 PM
Vermicelli Vermicelli is offline
Sarnak

Vermicelli's Avatar

Join Date: Jun 2011
Posts: 469
Default

Nah, be a master chanter and time it yourself =) I typically use the /time function to keep up with it, but I may give that timeleft.info thing a try! When you get the long-duration haste Augmentation at L29, its duration is the same as Clarity, so ya know.

The haste line is a big mana sink not only because they cost so much to cast, but also because they don't last very long. If you find yourself low on mana often, think about staggering your haste casts. Celerity lasts about 14 minutes at level 48. After I get the first round of hastes set up, when I re-cast haste on the main DPS, I wait about 3 minutes to re-buff the next melee, 3 minutes for the one after that .. and so on, and I find that I can stretch my mana bar a little farther and don't have to worry about dumping 740 mana by casting Celerity 4 times in quick succession.
__________________
[Beguiler] Vermicelli (Gnome)
  #9  
Old 08-29-2011, 06:59 PM
beentheredonethat beentheredonethat is offline
Kobold


Join Date: Aug 2011
Posts: 140
Default

2 simplest ways are (as been pointed out before):

- have your group ask for it when it's coming off. most are capable of conversing.
- put it on yourself first, this way you'll know when its about to come off.
  #10  
Old 08-29-2011, 08:09 PM
Baa Baa is offline
Sarnak


Join Date: Apr 2010
Location: Perth, Australia
Posts: 362
Default

With lower level hastes it can be a pain due to their short duration however now that I have AQ it is much easier, I know it lasts for 24mins - as I play in windowed mode (just enough to show the windows bar at the bottom of the screen) I just glance at the time and know that in just over 20 mins I need to start refreshing.

At lower levels when I was in grinding groups I would cast it on myself but I find now I would rather just time then burn mana on casting on myself - especially if you have a large number of melee class / pets in your group.
__________________
Sneakybaa Thesheep
Minibaa Thesheep
Friarbaa Thesheep
Evilbaa Thesheep
Scoutbaa Thesheep
Stoutbaa Thesheep
<Infernus>
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:41 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.