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  #1  
Old 09-04-2011, 01:41 PM
Bazia Bazia is offline
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Default Shadowknight Advice

I'm a newbie level 6 Shadowknight.

I have been using a 2HS (Shiny Brass Halberd) and was wondering if that was the best combat skill to be raising.

Anyone know what at this point is the most important combat skill for a SHD to raise?

Like what weapons we usually use during endgame?

Thanks in advance.
  #2  
Old 09-04-2011, 02:20 PM
Razdeline Razdeline is offline
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Join Date: Jan 2011
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Looks up Noctivigant Blade, Ebon Mace, Mace of the Shadowed Soul (a bit cheaper). Sk only 1 handers are very nice during this era.
  #3  
Old 09-04-2011, 02:51 PM
Bazia Bazia is offline
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Thanks for info, any SK's with experience mind chiming in?
  #4  
Old 09-04-2011, 03:02 PM
Nlaar Nlaar is offline
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Join Date: Jul 2010
Posts: 214
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If you are just starting off on the server without rich friends then the weapons listed are too pricey for you...

Cheap Weapons:
1hs Polished Granite Tomahawk
1hs Bladed Thulian Claws

2hs Dark Reaver
2hs Mith 2Hander (more expensive)

End game weapons:
1hs Noctivgant Blade

1hb Mace of the Shadowed Soul
1hb Ebon Mace

2hs Jade Inlaid Crescent Axe
2hb Deathbringer's Rod
2hb Granite Face Grinder
2hb Rod of Lamenation

You will also need a shield
For the moment crescent mistmoore shield should be ok
eventually get Sarnak Battle Shield or
Atramaneous Shield (sp?)
or the extremely rare PoH drop Ashenbone Shield

PM me in game and i'll hook you up with some basic weapons

/tell Nlaar
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  #5  
Old 09-04-2011, 06:41 PM
Snaggles Snaggles is offline
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You're gonna like this advice [You must be logged in to view images. Log in or Register.]

Don't sweat it. Raise the skill when you get a better weapon.

My sk on live was almost totally 2hs. An ogre with slam I didnt use much else. I would occasionally get a 2hb that was better an fear/kite the skill up or ask groups if I could whomp on their mobs when bored. Piercing wasnt as important until I got a toy Tantor's Tusk. If I was gonna pick one skill to keep 2HS all the way due to the options.

In Kunark we got some good 1handers. I had a MOSS to for tanking (tho I normally went 2hander in groups). It was cheap and easier to justify than a Noc or Ebon Mace. In Velious good 1hs are plentiful (like the sword of pain in velks). 1hb somewhat popular. Piercing not really minus some Ntov/sleepers 2handers that use the same skill.

You can drive yourself nuts with this game. Getting a skill up is frustrativ but fits the theme [You must be logged in to view images. Log in or Register.]. In a day or two you will be banging out decent dps.

I will say that there are plenty of situational weapons worth carrying end-game. I think I carried like 4 2handers and 2 1handers at all times.
  #6  
Old 09-04-2011, 06:48 PM
Slave Slave is offline
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I think there's a damage cap of 20 points in place until level 10... that means that any weapon with a damage over 10 damage is wasting the rest of its damage until level 10 or higher.

So use a decent little 50-100pp 1-hander until level 10 and at that time, you might be able to use some of the lower damage/faster delay 2-handers effectively. (Ironically some of the better of these like the Polished Granite Tomahawk don't proc until 10 so maybe wait a few levels after that, even!)
  #7  
Old 09-04-2011, 07:02 PM
Kevlar Kevlar is offline
Sarnak


Join Date: Jun 2011
Posts: 486
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Get sword of skyfire to start out, 10/22 is perfect for the damage cap. They are relatively cheap, maybe 300pp?

Start eyeing a good 2h for level 20 since you won't be getting a damage bonus, so 2h will be more dps for a while. I'd stay 2h until 40ish at least.
  #8  
Old 09-04-2011, 07:21 PM
Ennoia Ennoia is offline
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Quote:
Originally Posted by Bazia [You must be logged in to view images. Log in or Register.]
I'm a newbie level 6 Shadowknight.

I have been using a 2HS (Shiny Brass Halberd) and was wondering if that was the best combat skill to be raising.

Anyone know what at this point is the most important combat skill for a SHD to raise?

Like what weapons we usually use during endgame?

Thanks in advance.
Level all of them.

Snaggles, you forgot Narandi's Lance
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  #9  
Old 09-04-2011, 07:22 PM
Snaggles Snaggles is offline
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Yea the cap is a problem. Still swords like the Nathsar Greatsword is pretty good for twinking. 17/30 2hs. I would think using that until 20's would maul mobs where a Blade of Xalgoz could be had for spare change to take advantage of higher dmg caps.

I think I leveled with a dark reaver back then but there are definitely better weapons. In the end you will end up maxing most your skills.

The pgt is a great starter but the best upgrade for the $ is like a skyfire. The Noc is a huge jump. For small races tho 1h is seriously attractive. Bash is a life saver.


Quote:
Originally Posted by Ennoia [You must be logged in to view images. Log in or Register.]
Level all of them.

Snaggles, you forgot Narandi's Lance
Oh crap, good call! Always wanted one of those [You must be logged in to view images. Log in or Register.].
Last edited by Snaggles; 09-04-2011 at 07:24 PM..
  #10  
Old 09-04-2011, 11:05 PM
Kevlar Kevlar is offline
Sarnak


Join Date: Jun 2011
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Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
Yea the cap is a problem. Still swords like the Nathsar Greatsword is pretty good for twinking. 17/30 2hs. I would think using that until 20's would maul mobs where a Blade of Xalgoz could be had for spare change to take advantage of higher dmg caps.
With the damage cap at 20 max damage until lvl 10 that 17/30 will really be a 10/30. Its nicer at lvl 10 when the cap opens up to 28, but still cap limited.
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