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#1
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![]() Heya guys, im starting a new necromancer and was wondering if any experienced necromancer has any tips/tricks i can use? Thanks much
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#2
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![]() Send pet, cast darkness, dot, fear.. welcome to 60.
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#3
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![]() group up with a druid and just snare kite, u will get the best duo grps
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#4
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![]() I've also found, at least at lower levels, that grouping with a mage works great as well...2 pets, easy mode.
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#5
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![]() Ok but what about HP for mana etc, seen necros do that to have mana most of the time
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#6
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![]() Quote:
As a Necromancer, you have three resources at your disposal: your health, your mana, and your pet's health. If one of these is full, you're not working to your full potential. In a nutshell, you can do these things as a Necromancer (but not all at early levels, of course): - Convert your health to mana (Dark Pact line of spells) - Transfer your health to others (Shadow Compact line) - Transfer your mana to others (Rapacious Subversion line) - Use your mana to drain health from an enemy and give it back to you (Lifetap line) - Use your mana to heal your pet (Mend Bones line) At level 8 you get your first spell which drains health and converts it to mana. You will use this a lot when soloing, unless you're trying to tank the mob. Cancel and re-cast it whenever appropriate - for example, if you have 90% mana and 60% health, and nothing to kill, you probably shouldn't have it up. At lower levels, you may find yourself canceling it pretty often, as both your HP and mana pools are fairly small and can fill/drain quite quickly. It only costs 5 mana to cast, so don't worry about it. As you level, and gain experience with all of these spell lines, you'll realize that your health regenerates much slower than your mana or your pet's health. It's also the costliest to replace, as lifetaps are not particularly efficient heals. For that reason, many Necromancers place a high emphasis on having a large HP pool, so that they can safely operate at a lower overall percentage of their total HP. Hope that helps. There's lots of good information on this forum about gearing and soloing spots, if you do some searching. This guide outlines the basic techniques you'll use for soloing, and while some of the information is unclear or incorrect, it will at least get you started down the right path. The only way to truly become good at this stuff is to try it, anyway. | |||
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#7
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![]() just fear kite your way to 50+, honest to god EZ mode.
you'll pick up tricks along the way. best of luck. | ||
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#9
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![]() Learned this the hard way.
First 4 levels basically melee stuff down and save bone chips. Level 4 you get a nice pet. Use him to pull and tank entire fight, throw in a few lifetaps to win the fight and get full exp. (you have to do at least 1 pt of dmg in order to gain exp, otherwise you get only 25% of it). Fight blues in order to avoid having your pet getting decimated, especially by level 7 when your pet can be level 3-5. I hear this changes by level 16 or so. Until than it's all basically pet meleeing you sitting medding and throwing one or two lifetaps when your pet gets around 40% (or just to gain exp). At 8 you'll get a nice undead nuke if you can afford it. At level 10 it hits for 40 dmg. Nice if there are undead nearby. More efficient than life taps. | ||
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#10
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![]() Thanks guys, its just annoying how limited to which cities/banks i can go to , and spell runs are bad hehe
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