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| View Poll Results: What to do with pvp on boats? | |||
| Melee Pvp will remain enabled on boats and we must live in fear of ganking rouge pecks |
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45 | 50.56% |
| Nerf melee on boats. |
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44 | 49.44% |
| Voters: 89. You may not vote on this poll | |||
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#1
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Currently, (as well as classically, as the player base seems to recall) melee attacking is enabled on boats while casting new spells/songs is disabled/prevented.
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Last edited by Aksiom2k; 09-30-2011 at 05:06 PM..
Reason: changed content of title to accurately reflect poll
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#2
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Make it so.
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#3
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Remove all PVP on boats. It's just gonna be a hassle for GM's to help people get their corpses back.
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#4
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Casters get see invis (exception cleric), if they die because they didn't take the proper precautions it's their own fault.
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#5
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Personally, I'd like to see PvP on boats removed, it just doesn't serve any purpose and can by definition not lead to any kind of positive PvP. It just makes it more or less impossible for casters to travel by boat. Keeping it as classic as possible is important as well, though, so I'm not really sure. Claiming that boat PvP is a good thing is retarded, but I might accept that it's there just because it's classic.
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#6
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Who rolls a caster/race without hide? Other than shamans ofc. Most melee won't have see invis.
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#7
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#8
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doubt this is fixable since it would be alot of work to disable pvp along the whole boat route
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Mitic<Transatlantic Nihilum> | ||
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#9
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Boats barely even function in the first place.
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Tallon Zek '00-'04
Shemfade Vortigem - Level 65 HU PAL <Brotherhood of Darkstorm, Chosen Blood> Project1999 Green Server Apollyus - Level 50 Ogre Shaman <Kingdom> | ||
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#10
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1) put in translocators. Boats have always been a shitty part of EQ. 2) pvp was removed from boats after it was a hastle for GMs in real EQ.. unless im mistaken...
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