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#1
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![]() Ranger archery does not appear to get bonus dmg versus stationary targets in pvp.
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#2
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![]() I'll just write "evidence" here when it is easily testable in game
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#3
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![]() http://eqruckus.tripod.com/patch_messages.htm
^ has other good stuff in it ** PvP ** - If a player is moving when using archery against a PvP target, they have a reduced chance to hit their target. - Archery in Player vs. Player combat in now reduced to 66% damage. This is a result of the griefing from the archery mastery/infinite quiver BS ^. | ||
#4
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![]() The subject of this thread was already fixed 10 months ago.
Quote:
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#5
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![]() Not talking about the moving note talking bout just straight up 66℅
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#6
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![]() No shit.
Quote:
Quote:
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#7
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![]() You got anything on item loot being classic or not? Thought I might as well check with you.
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#8
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![]() I looked. Archery does have a 20% mitigation penalty in the code.
H
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Haynar <Millennial Snowflake Utopia>
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#9
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![]() And I quote
No shit? | ||
#10
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![]() Archery damage is horrible here. With the highest dmg bows its like 40-50 dmg max (non ranger crits etc) while boulders are landing for nearly 200s.
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