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  #1  
Old 12-05-2011, 03:19 PM
Zykdous Zykdous is offline
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Join Date: May 2010
Posts: 9
Default Sell me on ranger

Fairly new here, haven't had a character over 25 yet. I keep considering ranger, as the theme seems fun. However, I keep fearing that I'll be useless or unwanted as I level higher and higher. I think about it in terms of roles to fill in a group.

Tank: Paladin, Warrior, and SK all tank better than a ranger can, so I don't see me getting select for this role, esp with rangers lower defense skill cap.

DPS: Wizards, Monks, Rogues do better here, and there's plenty of them around.

Puller: Monk and bard here. Monk with their fd (plus better dps), and bards are faster and offer cc.

CC: Bard, Enchanter, mezzes > roots.

Maybe there's something coming with Velious that makes rangers fill a role better? Maybe I'm overlooking something? If anyone could sell me on ranger, I'd appreciate it, but I fear that I'm hitting a dead end.
  #2  
Old 12-05-2011, 03:28 PM
Lucidus Lucidus is offline
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Join Date: Dec 2011
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Rolling ranger will cure you of your heterosexuality.
  #3  
Old 12-05-2011, 03:30 PM
knottyb0y knottyb0y is offline
Sarnak


Join Date: Aug 2010
Posts: 291
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Ranger is not a bad class, the problem is they do not specialize in much of anything. Play a Ranger if you want to play EQ on hard mode and have a sense of accomplishment when you kick ass and break the preconceptions that make rangers less desirable.

With that said they can solo some, they aren't terrible in groups, but like druids you have to really understand all your roles and how you can best help the group based on it's makeup.
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  #4  
Old 12-05-2011, 03:33 PM
pickled_heretic pickled_heretic is offline
Fire Giant


Join Date: May 2010
Posts: 982
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ranger dps is a lot better than a wizard. for what it's worth, your dps in the grand scheme of things will be pretty good. monks and rogues, some warriors will beat you. you'll be better than everyone else. also, in outdoor zones, you will be the best puller in the game (maybe competing with bards, but they don't have harmony). indoors, your extra utility is basically limited to snare and root. before you get jolt, it can be very difficult to manage aggro, since root and snare both cause a lot of it. if you WANT aggro, on the other hand, it is very easy to acquire it.

ultimately it comes down to this: you have to play 100% better than most people to overcome the 40% exp stigma.
  #5  
Old 12-05-2011, 03:33 PM
Atmas Atmas is offline
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Join Date: Jun 2011
Location: In the bushes outside your window
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Play the class you have fun with. That is what is really the most important.

I'm not really big on Rangers and imo they don't really start to rock out until SoL, so it's up in the air if you will ever see their real potential. However I can think of some good points: They have good versatility and a good ranger can make a difference in a group. Their class specific weapons are pretty cheap. Perhaps most importantly, gear drops are random so regardless of how heavy guilds recruit Rangers their gear will drop. Ranger drops aren't in high competition.
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  #6  
Old 12-05-2011, 03:34 PM
Cyclone Cyclone is offline
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Not sure if your asking someone to sell you a account right out or want someone to convince you to roll a ranger. If you want someone to sell you a account your in the wrong Thread section and highly doubt you could afford a account if you have never gone past 25.

If you are asking someone to convince you to roll a ranger, no one can do that, roll one and stick with it to find out if you like it. Seems to me you have not taken any type of class very far to see if you are comfortable with it so I suggest you pick just one and stick with it to at least 50.

Ranger do have some skills that are majorly useful in end game from what I have seen, one being Track. Yes I know others have track as well but from what I am told ranger track is far more effective than any other class. Low levels rangers make ideal tanks, when a group can not find one.

As I said, you must play them to find out what you like, and I do not suggest buying one because if you do you will be useless due to not having the experience in that class.
  #7  
Old 12-05-2011, 03:36 PM
Atmas Atmas is offline
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Quote:
Originally Posted by pickled_heretic [You must be logged in to view images. Log in or Register.]
ranger dps is a lot better than a wizard. for what it's worth, your dps in the grand scheme of things will be pretty good. monks and rogues, some warriors will beat you. you'll be better than everyone else. also, in outdoor zones, you will be the best puller in the game (maybe competing with bards, but they don't have harmony). indoors, your extra utility is basically limited to snare and root. before you get jolt, it can be very difficult to manage aggro, since root and snare both cause a lot of it. if you WANT aggro, on the other hand, it is very easy to acquire it.

ultimately it comes down to this: you have to play 100% better than most people to overcome the 40% exp stigma.
Ranger group dps is better than Wizards. Definitely not the case for boss dps. On the other stuff I agree.
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  #8  
Old 12-05-2011, 03:36 PM
Fazlazen Fazlazen is offline
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Join Date: Nov 2010
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- ranger tracking is amazing. best to pull roaming dragons in large outdoor zones imho.

- rangers are great outdoor pullers with harmony

- ranger dps is comparable to that of a warrior, but well behind rogues and monks. (talking melee DPS)

- ranger tanking is Ok in group situation usually if you can have a shaman or an enchanter slowing.

- ranger get very good DPS for a short amount of time in velious when they get the discipline trueshot (long refresh on this discipline, so saved for boss fight)

- If the server never incorporates Luclin aspects, you will never get Endless quiver, which made rangers pretty awesome at that point, often topping melee DPS charts or if not right behind rogues.
  #9  
Old 12-05-2011, 03:54 PM
Vondra Vondra is offline
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Join Date: May 2011
Posts: 312
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While I can't recommend rangers, in my experience they're probably the best fit in the tank slot actually (in single group content of course).

In the dps slot, well they're not terrible at dps but it's just bringing the group a hybrid penalty...and in exchange the group gets someone not quite as good at dps as the standard dps classes.

In the tank slot though, they have the means to keep agro with various spells, but are dealing a bit more damage than the other tanks with snap agro spells. Long as your group has competent CC and your targets are slowed, the survivability is fine.

Isn't optimum, but I think the ranger brings the group down less by subbing as the tank than subbing as dps.


In reality though, end result is you have a melee class that has problems finding groups...but without the means to solo well while LFG which is no good. Rangers CAN solo xp, but it isn't something you'll want to rely on, to be sure.
Last edited by Vondra; 12-05-2011 at 03:58 PM..
  #10  
Old 12-05-2011, 03:56 PM
loopholbrook loopholbrook is offline
Kobold


Join Date: Jun 2011
Location: Texas
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Quote:
Originally Posted by Fazlazen [You must be logged in to view images. Log in or Register.]
- ranger tracking is amazing. best to pull roaming dragons in large outdoor zones imho.

- rangers are great outdoor pullers with harmony

- ranger dps is comparable to that of a warrior, but well behind rogues and monks. (talking melee DPS)

- ranger tanking is Ok in group situation usually if you can have a shaman or an enchanter slowing.

- ranger get very good DPS for a short amount of time in velious when they get the discipline trueshot (long refresh on this discipline, so saved for boss fight)

- If the server never incorporates Luclin aspects, you will never get Endless quiver, which made rangers pretty awesome at that point, often topping melee DPS charts or if not right behind rogues.
This is perfect.
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