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#1
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![]() I could not any find post about this, but this non-classic bug has been implemented since Launch (2009). This issue may be un-fixable (like the Kelethin lifts).
On P99, reopening a door requires it to be 100% shut. This is not Classic. On Live, a door could be re-clicked (and re-opened) immediately when it begins to close. On P99, you must wait until the door closes all the way. For example, a rogue picking the locked Sebilis Crypt door could spam-click the doorjamb to keep it open. A rogue picking the first wooden door in Befallen could spam-click the door, and it would quickly open and close the door (and also get much faster skill-ups). This isn't occurring on P99. This is occurring with regular doors and also the Kunark "vertical" doors (like the ones in City of Mist).
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Amax MNK / Amalgamax ROG / maximum Begging (227) EQ Map Archive (1,000+ images) P99 Wiki • EQ Patch Chronology | ||
Last edited by maximum; 02-17-2013 at 10:18 PM..
Reason: skill-ups on Befallen door
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#2
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![]() The entire door system needs to be reworked. I agree.
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#3
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![]() If you observe the guards in Neriak Commons, they open every door they walk past. Hehe. NPCs opening doors at all is good, they just need to not try to open a door unless they make a collision check against it.
Could be coded as some kind of event on the door where if a non player crosses it, it triggers an open too. Hackery imo but effective and maybe easier to implement it that way. | ||
#4
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![]() edit: mixed up emus. it was epicemu that had working lifts/doors.
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Current Games:
Naw | ||
Last edited by SamwiseRed; 03-04-2013 at 11:33 PM..
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#5
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![]() Re: OP
This is a limitation of the titanium client. It simply doesn't send us any packets if you're clicking a door that's actively opening/closing. | ||
#6
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![]() I just logged onto PEQ with the titanium client and the doors act the same as ours. If they're actively opening/closing, they don't respond to mouse clicks.
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#7
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![]() Lifts are different on other eqemu servers though. It's not a complaint but I'm also kind of curious what makes our lifts less responsive.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
#8
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![]() Quote:
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Amax MNK / Amalgamax ROG / maximum Begging (227) EQ Map Archive (1,000+ images) P99 Wiki • EQ Patch Chronology | |||
#10
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![]() lemme log on loz, pretty sure it works there. are they not using titanium client?
edit: MY BAD. it wasnt LoZ, it was EpicEMU that had working doors and lifts. ill edit posts sorry i mix up all the emus.
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Current Games:
Naw | ||
Last edited by SamwiseRed; 03-04-2013 at 11:32 PM..
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