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#1
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![]() So I have this um...friend, who use to train mobs in oasis by using a small nuke on sand giants, and I'm pretty sure mobs would aggro any player close, and I know for sure they would destroy anyone who was meditating. So now if I ran through oasis and I accidentally ran past an sg (they're hard to see) without even landing a spell on it, it won't aggro any player unless I pass them and zone.
So does anyone remember it being different or am I crazy? | ||
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#2
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![]() I haven't played with the scenario you describe, but I do know that as a warrior, when I pull a mob to camp on p99, it will often turn and whack a sitting caster as it comes in, if I don't build enough agro on it first.
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#3
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![]() The way I remember it mobs like Sand Giants and Specters would aggro people even if they were chasing someone else only if they had 0 damage done to them by the person they were originally chasing(proximity aggro).
I seem to remember if they took any damage they would concentrate solely on that source of damage. | ||
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#4
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![]() Quote:
This mechanic is also what makes Bard Swarm Kiting possible.
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Quote:
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#5
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![]() Quote:
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#6
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![]() Quote:
However in P99 (maybe it's just me though, I dunno), if I only face-pull (proximity aggro) a mob, I'm usually tanking for a couple seconds once I return to camp. My attack is off, I have done zero damage, and others have gotten a few swings off. It's like I pissed in its cheerios and its out to murder me, until it realizes it's losing health from other attackers and switches targets. On the flip side, when I throw a shuriken and return to camp, the mob usually switches after the first or second swing from someone else. I don't have any factual data to back this up, just speaking from experience and my perception. Any other pullers notice this? It doesn't quite make sense to me, since I feel the first swing should draw aggro, even if it was a miss (if I'm face-pulling). | |||
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#7
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![]() Projectile damage seems to add very little "hate" compared to melee damage. Otherwise all of us AM3/Trueshot Disc rangers back in the day would have F'd up a lot of raids.
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Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | ||
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#8
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![]() The ability to greif groups in Oasis being broken is not something that should be fixed. Unless the GMs suddenly have enough time to babysit Oasis. On live the GMs couldn't even handle the problem, and they were paid to do so.
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#9
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![]() Quote:
The mechanic should be fixed.
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Don't be a Kleat...
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#10
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![]() Quote:
Was also curious if AoE kiting is possible again here, also? That got nerfed on live a while back but was alive and well thru velious, as I recall. | |||
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