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  #1  
Old 11-06-2012, 08:47 PM
theaetatus theaetatus is offline
Sarnak


Join Date: Jun 2012
Posts: 265
Default Unable to log in, no error message.

Hi,

I am currently unable to log in to the server on my Desktop PC. After selecting the server the client waits about 5 seconds then dumps me back to the login screen, with no message.

No logs are updated.
I am able to log in to this account on a laptop.
I have reinstalled Everquest entirely, with no effect.

Any ideas?
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  #2  
Old 11-06-2012, 10:43 PM
theaetatus theaetatus is offline
Sarnak


Join Date: Jun 2012
Posts: 265
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Aha, dbg.txt is updating in the Logs directory. It seems to be stopping at:

2012-11-07 02:37:10 WorldAuthenticate: Initiating Login.
2012-11-07 02:37:11 Networking: Connection Closed [0] with 0 pending bytes.
2012-11-07 02:37:11 *** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown.

I have tried using one CPU in the Eqemu launcher, WinEQ and changing the Shortcut target to: "C:\Windows\System32\cmd.exe /C Start /affinity 1 C:\Progra~2\Sony\EverQuest\eqgame.exe patchme", as suggested in similar threads. Still the same problem.
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  #3  
Old 11-07-2012, 06:37 AM
theaetatus theaetatus is offline
Sarnak


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Just installed Windows entirely from scratch with a new Titanium install, same problem. It was working fine beforehand.... Very odd.
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  #4  
Old 11-07-2012, 07:54 AM
Savok Savok is offline
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Did you re-install directx 9.0c? Being dropped to desktop is normally an issue with the missing dx_30.dll file.
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  #5  
Old 11-07-2012, 08:00 AM
theaetatus theaetatus is offline
Sarnak


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I'll try it now, thanks. However, I'm not being dropped to Desktop, just back to the Login screen.
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Twerp - Ogre Shaman
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  #6  
Old 11-07-2012, 08:10 AM
theaetatus theaetatus is offline
Sarnak


Join Date: Jun 2012
Posts: 265
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Just installed the 9.0c standalone. Same problem.

Also did ping traces from my computer to the login server address and the p1999 server address, no problems there.

Here's the full dbg.txt:


2012-11-07 12:06:45 Starting EverQuest (Build Oct 31 2005 10:33:37)
2012-11-07 12:06:45 Timezone: UTC+0h00m
2012-11-07 12:06:45 Loading graphics DLL.
2012-11-07 12:06:45 Parsing INI file .\eqclient.ini
2012-11-07 12:06:45 INI file .\eqclient.ini loaded.
2012-11-07 12:06:46 Initializing timers.
2012-11-07 12:06:49 Psh (68590).
2012-11-07 12:06:49
2012-11-07 12:06:49 Checking critical files.
2012-11-07 12:06:49 Initializing WinSock.
2012-11-07 12:06:49 Enumerating 3D devices.
2012-11-07 12:06:49 Found adapter #0 - AMD Radeon HD 6900 Series (8.17.10.1151)
2012-11-07 12:06:49 Adapter #0 - AMD Radeon HD 6900 Series :
2012-11-07 12:06:49 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
2012-11-07 12:06:49 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
2012-11-07 12:06:49 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
2012-11-07 12:06:49 Initializing keypress handler.
2012-11-07 12:06:49 Parsing INI file .\defaults.ini
2012-11-07 12:06:49 INI file .\defaults.ini loaded.
2012-11-07 12:06:49 Loading keyboard tables.
2012-11-07 12:06:49 Creating window.
2012-11-07 12:06:49 Checking display driver version.
2012-11-07 12:06:50 Activating window.
2012-11-07 12:06:50 Picking a default resolution, desktop is 1280 x 1024, 32 bits
2012-11-07 12:06:50 Ratio is 1.25
2012-11-07 12:06:50 Resolution selected 1280 x 1024, 32 bits
2012-11-07 12:06:50 CRender::InitDevice: Using 32bit mode.
2012-11-07 12:06:50 CRender::InitDevice: Using vsync 0.
2012-11-07 12:06:50 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2012-11-07 12:06:50 CRender::InitDevice: HardwareTnL Enabled.
2012-11-07 12:06:50 Hardware vertex shaders disabled.
2012-11-07 12:06:51 Initializing render system.
2012-11-07 12:06:51 Trilinear Mipmapping available.
2012-11-07 12:06:51 Vertex Shader Version: 3.0
2012-11-07 12:06:51 Pixel Shader Version: 3.0
2012-11-07 12:06:51 Initializing engine internals.
2012-11-07 12:06:51 CRender::InitDevice completed successfully.
2012-11-07 12:06:51 Parsing INI file ./eqlsUIConfig.ini
2012-11-07 12:06:51 INI file ./eqlsUIConfig.ini loaded.
2012-11-07 12:06:58 Server selected 67.23.190.76 (8043192).
2012-11-07 12:06:58 Initializing DirectInput.
2012-11-07 12:06:58 Initializing Keyboard.
2012-11-07 12:06:58 Initializing Mouse.
2012-11-07 12:06:58 Creating font list.
2012-11-07 12:06:58 Creating game object.
2012-11-07 12:06:58 Deleting obsolete files.
2012-11-07 12:06:58 Loading string tables.
2012-11-07 12:06:58 Initializing client variables.
2012-11-07 12:06:58 Loading spell effects.
2012-11-07 12:06:58 Initializing display structures.
2012-11-07 12:06:58 Sound Manager loaded 2165 filenames from soundassets.txt.
2012-11-07 12:06:59 Voice Manager loaded 12 macros from VoiceData.txt.
2012-11-07 12:06:59 Networking: using port [55644].
2012-11-07 12:06:59 Networking: Connection Established [1]
2012-11-07 12:06:59 WorldAuthenticate: Initiating Login.
2012-11-07 12:07:00 Networking: Connection Closed [0] with 0 pending bytes.
2012-11-07 12:07:00 *** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown.
2012-11-07 12:07:00 *** WorldAuthenticate. Checkpoint 3.
2012-11-07 12:07:00 Cleanup 4
2012-11-07 12:07:00
2012-11-07 12:07:00 Cleanup 5
2012-11-07 12:07:00
2012-11-07 12:07:00 Cleanup 6
2012-11-07 12:07:00
2012-11-07 12:07:00 Cleanup 7
2012-11-07 12:07:00
2012-11-07 12:07:00 Cleanup 8
2012-11-07 12:07:00
2012-11-07 12:07:00 Cleanup 9
2012-11-07 12:07:00
2012-11-07 12:07:00 Cleanup 10
2012-11-07 12:07:00
2012-11-07 12:07:00 Cleanup 11
2012-11-07 12:07:00
2012-11-07 12:07:01 Picking a default resolution, desktop is 1280 x 1024, 32 bits
2012-11-07 12:07:01 Ratio is 1.25
2012-11-07 12:07:01 Resolution selected 1280 x 1024, 32 bits
2012-11-07 12:07:01 CRender::InitDevice: Using 32bit mode.
2012-11-07 12:07:01 CRender::InitDevice: Using vsync 0.
2012-11-07 12:07:01 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2012-11-07 12:07:01 CRender::InitDevice: HardwareTnL Enabled.
2012-11-07 12:07:01 Hardware vertex shaders disabled.
2012-11-07 12:07:01 Initializing render system.
2012-11-07 12:07:01 Trilinear Mipmapping available.
2012-11-07 12:07:01 Vertex Shader Version: 3.0
2012-11-07 12:07:01 Pixel Shader Version: 3.0
2012-11-07 12:07:01 Initializing engine internals.
2012-11-07 12:07:01 CRender::InitDevice completed successfully.
2012-11-07 12:07:01 Parsing INI file ./eqlsUIConfig.ini
2012-11-07 12:07:01 INI file ./eqlsUIConfig.ini loaded.
__________________
Wazzock - Ogre Warrior
Pillock - Iksar Monk
Urgh - Troll Shadowknight
Twerp - Ogre Shaman
Numpty - Halfling Warrior
Tosser - Gnome Enchanter
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  #7  
Old 11-07-2012, 10:59 AM
Ximbi Ximbi is offline
Decaying Skeleton


Join Date: Oct 2012
Posts: 4
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as of this morning I am getting a server timeout message
also unable to get to the server select screen...

all was fine yesterday so not touching my system (glad it is still running after 12 years)
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  #8  
Old 11-07-2012, 11:42 AM
Ximbi Ximbi is offline
Decaying Skeleton


Join Date: Oct 2012
Posts: 4
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Problem solved itself within 60 minutes, maybe some hiccup with the ISP?
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  #9  
Old 11-07-2012, 03:53 PM
theaetatus theaetatus is offline
Sarnak


Join Date: Jun 2012
Posts: 265
Default

Ah, no such luck for me unfortunately.
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  #10  
Old 11-07-2012, 05:50 PM
Zongs03ZTT Zongs03ZTT is offline
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Join Date: Nov 2012
Posts: 3
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same problem...
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