Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 06-06-2010, 04:23 AM
Taxi Taxi is offline
Banned


Join Date: May 2010
Location: Montreal, Quebec
Posts: 373
Default After Velious - discussion thread

To keep that other thread tight, lets use this one for back and forths and shooting the shit.

Heres a recap of dev input about where they would like to take the server after velious:

Quote:
Originally Posted by mixxit [You must be logged in to view images. Log in or Register.]
Great suggestions so far guys, keep em coming!

Here's some I loved!:
* New content added should be on the existing continents and not lots of new zones
* Implement planar access in a similiar fashion to Hate, Fear and Sky
* Do not make Velious end game content obsolete
* Create custom AAs and implement them in a different way
* Add more Player-to-Player Orientated content, PVP, Coop etc
* Do not make the game easy
* Do not change our current trading system (East Commonlands)
* Bring back some of the favourite luclin zones (Bring Ssra back to Norrath? Overthere maybe?)
* More dragons
* If races from other expansions are added keep them old world (Kerra Ridge was one idea)
* Never trivialise travel (Pok Books, Nexus etc)
* Playable Monsters - See Project M
* Implement Dirty High Elf Women

Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
If we do anything post-velious, it should be what SOE/VI should have done. Not what they did with Luclin. I am against the going to the moon concept.

I am all for custom content beyond Velious. But that would make the server no longer classic. But after 3 years, we may be ready for something different.

I hate to take something from WOW, but instanced battlegrounds, could help keep people entertained.

Making certain zones temporary hotzones (hotzone = PVP) would be another idea. A lot of work would need done to prevent cheating/hacking if anything PVP is done.

Haynar
Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Mixxit just wanted to know people's opinions on what they would like to see post-Velious. This has no bearing on what will happen here.

This is a prekunark-velious server. Nothing has changed about our mission goal :P

Since this is a hypothetical discussion, I will join in.

There is no way I would go forward with Luclin and beyond. (cat people and aliens? really. It went from a fantasy setting to 1990s scifi.) Custom content would be fun though. My idea of a post-velious world would include fewer zones, with more content in them. It would have strong faction relations between centralized cities similar to the way Kael, Thurgadin and Skyshrine operated. NPC humanoids could have family factions, and hidden factions you might know are linked. There would be a lot of npc interactions to promote the sense of zones being alive. There would be fights in the bars, and guards that don't show up to work sometimes.

I would try and make use of player characters abilities and spells. example: Instead of track being used to farm loot, it might be used to safely navigate through hostile invisible creatures you can't see otherwise:P There would be locked doors (rogues). Every class should have some type of use.

Quests would be hard, possibly requiring you to complete different objectives with one faction, then requiring parts from an opposing faction. Quests might even yield different rewards depending on the route you take to reach the end. I believe quest-rewarded items should be more about effects, and less about crazy hp/mana stats. In my post-Velious world, loot would be only marginally better than the best gear obtainable in Velious, but it would be hard to get and very unique.

I am a fan of real time strategy as well. Optional pvp is a good thing. I believe squads of npcs could be utilized for pve and pvp purposes. Mixxit demonstrated this with the Infinity's Edge server quite nicely. Warfare between cities where you could choose your side based on faction work, with the possibility of your city falling into enemy control. City uptime or battles won could yield temporary titles/rule to certain PCs, etc.

The original zones inspire me more than the new ones. I suppose I would try to make each and every npc and monster have a story, and have it mean something. This is what I missed post-Velious on live eq.
  #2  
Old 06-06-2010, 04:29 AM
Taxi Taxi is offline
Banned


Join Date: May 2010
Location: Montreal, Quebec
Posts: 373
Default

I would not be thrilled with BGs. Although i would take it if there is nothing else, i think its way better to use every zone available than just a couple of BGs. Its more fun, it has alot more diversity and novel places to hide you dont expect, than if you use say, the same 3 maps over and over.

As for making PVP hotzones, that is totally not classic, but how about making people get xp from pvp? Dark age of camelot did it. (*Goes to hide from all the tomatoes thrown.*)

Ill paste my input from original thread for pvp:

PVP:

(totally different experience to lvl up with pvp, so i can see people rerolling, and it takes way longer to lvl so people would be occupied for a long time)

- Guild wars. Either plain ole regular GW, or something like special guild wars where if your guild gets flagged by your guild leader, then your guild is at war with every other guild on the server which is also flagged in the same way.

- Possibly in the form of reds being able to group with blues to lvl, so its not such a pain in the ass to go red.

- Project M (name?) Possibly players being able to control monsters in events, something like an orc raid on Freeport, spider infestation in Erudin. This could also be NPC mobs but just trying to throw ideas out there.
  #3  
Old 06-06-2010, 04:43 AM
mixxit mixxit is offline
Sarnak


Join Date: Mar 2010
Posts: 408
Default

Just to reiterate that thread is not where we will take the server. It is purely for my own interest :-)
  #4  
Old 06-06-2010, 05:03 AM
Taxi Taxi is offline
Banned


Join Date: May 2010
Location: Montreal, Quebec
Posts: 373
Default

Quote:
Originally Posted by mixxit [You must be logged in to view images. Log in or Register.]
Just to reiterate that thread is not where we will take the server. It is purely for my own interest :-)

Well i mean, its not gonna go there for sure, but it could, right? If you like the ideas that are suggested? Or theres already a plan and whatever we discuss is irrelevant?
Last edited by Taxi; 06-06-2010 at 05:20 AM..
  #5  
Old 06-06-2010, 05:32 AM
eqdruid76 eqdruid76 is offline
Banned


Join Date: Apr 2010
Posts: 342
Default

Quote:
Originally Posted by Taxi [You must be logged in to view images. Log in or Register.]
Or theres already a plan and whatever we discuss is irrelevant?
I certainly hope so.
  #6  
Old 06-06-2010, 05:45 AM
Darian Darian is offline
Sarnak

Darian's Avatar

Join Date: Apr 2010
Posts: 312
Default

Yay for zones added to old continents- warrens, stonebrunt, jaggedpine (loved it), veksar (might have to tone down that one a bit)

boo moon kittehs

Also a thought- I remember scouring the cloth map and finding places that I hadn't explored-- because they weren't implemented. Some of them were added in with later expansions (The Nest, Hills of Shade), but afaik places like the Grand Plateau on Erudin and The Dead Hills on southern Antonica were never fleshed out. Wouldn't be a bad place to start thinking about custom content since technically, those places were part of game lore in 99...
__________________
Gorek Stormborn - Ogre Shaman
Darian J'Narus - Dark Elf Heretic



"Thou speak'st aright; I am that merry wanderer of the night."
  #7  
Old 06-06-2010, 06:21 AM
mixxit mixxit is offline
Sarnak


Join Date: Mar 2010
Posts: 408
Default

Your murphy quotes and avatar please me
  #8  
Old 06-06-2010, 08:31 AM
Taxi Taxi is offline
Banned


Join Date: May 2010
Location: Montreal, Quebec
Posts: 373
Default

Theres only so many alts you can roll, i can say that for myself after playing a druid till 46, im pretty much done except for the content i havent seen (Planes, etc). I tried rolling an alt but i just dont have it in me to do one again without new content.

The things that will get me to play again more regularly is new stuff, AKA new zones, new content, pvp.

So i dont get what people who say "dont touch classic" expect people to do once they have done Velious. Any suggestions or you just expect people to roll 9 classes to 60 without anything new?
Last edited by Taxi; 06-06-2010 at 08:33 AM..
  #9  
Old 06-06-2010, 08:43 AM
Alleusion Alleusion is offline
Aviak


Join Date: May 2010
Location: Ontario, Canada
Posts: 67
Default

One thing about the cat people. Those are technically aliens from the moon. Well, in Luclin they are...but in classic, they were Kerrans, just past Erudin.

I wouldn't mind seeing some of the favourite zones and content from Luclin tacked on to current zones, just not the entire expansion....which is irrelevant, considering it's been said it won't be done.

Oh and mixxit, there are already dirty high elf women, you just have to know where to look.
__________________
Alleusion - Enchanter of Quellious and Lanys T'Vyl
Daestra - Rogue of p1999
and to those that remember...
Zaredi the War Kitten
  #10  
Old 06-06-2010, 08:58 AM
JaVeDK JaVeDK is offline
Kobold


Join Date: Mar 2010
Posts: 184
Default

Since P99 isn't a company out to make money, we don't technically need new content in the form of expansions. A few new zones/features added in bits as they are completed would be much easier on the devs and much better progression wise imo.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:38 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.