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  #1  
Old 11-21-2015, 05:26 PM
Troxx Troxx is offline
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Default I forgot how mudflated live eq was

For kicks and grins I logged into one of my dormant live accounts - level 100 bard buffed out at 110k hp, regening 2500hp a tick just with gear, aa, songs, and aura.

Slaughtered all of WW, ntov, wtov, and halls of testing in about 15-20 minutes without a mercenary. I'd have solo'd AoW as well but he wasn't up.




God bless p99.

The game really was better in the classic era. Luclin and PoP weren't terrible, but Velious was where the game was close to its best. Many would argue that PoP was the final climax before a slow steady decline.
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  #2  
Old 11-21-2015, 05:30 PM
maestrom maestrom is offline
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PoP certainly had some mudflation issues, but PoP is still my favorite content in EQ. Sooooooooo much raid content.
  #3  
Old 11-21-2015, 05:37 PM
rayeatts rayeatts is offline
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This mirrors the exact same way I feel about WoW. The 2nd expansion, wrath of the lich king, was the peak for me.

Strange how an ice-covered 2nd expansion was the peak for both games.

At some point you need to stop adding new levels above 60, 70, 80, or whatever. Level 100 is just too much.

Both games pretty much became terrible when it got to a point where you would decide you wanted to roll a new character only to discover that there is literally nobody else to group with.

What would actually make the entire game(s) better is if they were always adding new starting zones, new leveling zones, new leveling dungeons, instead of always adding more end game content.

They forget that people want a game that has replay value. They mistakenly think that nobody wants to level a toon again.

Well that's true if they have to level it in the same exact place as the last 10 toons!

Bottom line for me is, I'd like to see the whole game expanded. Not just a new end game put on top of the other end game.
  #4  
Old 11-21-2015, 07:06 PM
wormed wormed is offline
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Quote:
Originally Posted by rayeatts [You must be logged in to view images. Log in or Register.]
Strange how an ice-covered 2nd expansion was the peak for both games.
You forgot "imo." I think WoW began to suck within TBC and EQ was great until PoP.
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Old 11-21-2015, 08:34 PM
Evia Evia is offline
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Quote:
Originally Posted by wormed [You must be logged in to view images. Log in or Register.]
You forgot "imo." I think WoW began to suck within TBC and EQ was great until PoP.
Eq began to die when Luclin was released. It took its last breath when pop came out.

(Imo)
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  #6  
Old 11-21-2015, 08:49 PM
rayeatts rayeatts is offline
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Quote:
Originally Posted by wormed [You must be logged in to view images. Log in or Register.]
You forgot "imo." I think WoW began to suck within TBC and EQ was great until PoP.

Yeah, of course people have varying opinions on this. However I think that I share the opinion that a majority of players have. IMO of course.
  #7  
Old 11-21-2015, 09:34 PM
titanshub titanshub is offline
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Quote:
Originally Posted by rayeatts [You must be logged in to view images. Log in or Register.]
This mirrors the exact same way I feel about WoW. The 2nd expansion, wrath of the lich king, was the peak for me.

Strange how an ice-covered 2nd expansion was the peak for both games.

At some point you need to stop adding new levels above 60, 70, 80, or whatever. Level 100 is just too much.

Both games pretty much became terrible when it got to a point where you would decide you wanted to roll a new character only to discover that there is literally nobody else to group with.

What would actually make the entire game(s) better is if they were always adding new starting zones, new leveling zones, new leveling dungeons, instead of always adding more end game content.

They forget that people want a game that has replay value. They mistakenly think that nobody wants to level a toon again.

Well that's true if they have to level it in the same exact place as the last 10 toons!

Bottom line for me is, I'd like to see the whole game expanded. Not just a new end game put on top of the other end game.
I quit playing in WoTLK but I don't remember harly ever grouping with anyone except doing 5 man instances with the grp finder. Now it was my first MMO since EQ so I did grind my Warlock up to 60 killing mobs and not questing. I learned later that was the hard way but at the time I thought "this is so much easier than EQ". Lol
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  #8  
Old 11-21-2015, 05:38 PM
Jimjam Jimjam is offline
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LOL, AoW still being poopsocked a decade and a half later, perhaps? [You must be logged in to view images. Log in or Register.]

I remember maybe two years ago on live farming Trakanon on my warrior for fun... The biggest challenge was pulling him close enough to his banish room that he would insta-summon me back into combat after banishment so I could actually fight him. IIRC the doors to the Juggernaut room was where I would fight.

Worst mudflation imo was Kunark.
  #9  
Old 11-21-2015, 05:56 PM
kaleep kaleep is offline
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Default easy solo trak kill

to kill trak easily, get a tank merc, get the tank to attack, trak won't banish the merc so in a minute you loot the corpse, kinda cheesy with too many levels.
  #10  
Old 11-21-2015, 06:13 PM
Swish Swish is offline
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Quote:
Originally Posted by kaleep [You must be logged in to view images. Log in or Register.]
to kill trak easily, get a tank merc, get the tank to attack, trak won't banish the merc so in a minute you loot the corpse, kinda cheesy with too many levels.
That's disgusting [You must be logged in to view images. Log in or Register.]

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