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  #1  
Old 03-16-2019, 01:18 PM
indiscriminate_hater indiscriminate_hater is offline
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Default 20 y.o. elf sim

Now when I’m trying to make fun of someone for getting upset over EQ I have to exaggerate by calling it a 25-yo elf sim. Truly a momentous day.
  #2  
Old 03-16-2019, 01:32 PM
Jimjam Jimjam is offline
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At this point, I kinda think rather than a reflection of how sad the neck beards still playing are, it is more a testament to how the game has withstood the test of time!
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Old 03-16-2019, 01:48 PM
Champion_Standing Champion_Standing is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
At this point, I kinda think rather than a reflection of how sad the neck beards still playing are, it is more a testament to how the game has withstood the test of time!
It's a testament to how awful the genre is tbh. 20 years and 2-3 decent games at best.
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Old 03-16-2019, 02:06 PM
kjs86z kjs86z is offline
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Originally Posted by Champion_Standing [You must be logged in to view images. Log in or Register.]
It's a testament to how awful the genre is tbh. 20 years and 2-3 decent games at best.
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  #5  
Old 03-17-2019, 06:57 PM
Foxplay Foxplay is offline
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Quote:
Originally Posted by Champion_Standing [You must be logged in to view images. Log in or Register.]
It's a testament to how awful the genre is tbh. 20 years and 2-3 decent games at best.
This so much.... the long game is so hard for a MMO...

Heck even EQ (at least to me and my opinion) failed the long game on their live servers... the game got too convoluted, repeated story points, recycled content, and went away from its original vision too far, etc

Ive played tons of MMO's and the majority of them are terrible, while some are great...but only for a short while before the dev teams start screwing things up (or possibly the publisher or community themselves I cant always place all the blame on just the dev's)

It really hurts too to like a MMO and have it be very promising for a few months to a year just to quickly shrivel up and die after that. And now with so many games trying to recreate the "Live service" model you have the genre getting worse and worse. I hope pantheon hits some magic and doesn't shoot themselves in the foot a year or two down the road...

unfortunately the future of fantasy MMO's looks pretty bleak atm
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  #6  
Old 03-18-2019, 01:54 PM
Clazxiss Clazxiss is offline
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Remove the fact this is an online game. I do not understand why people are trying to shame others for playing a game this old.

Right now you can go on streaming websites and watch people play classic video/computer games such as Pacman, Tetris, Donkey Kong, Solitaire, or Minesweeper. All five of those games are the definition of repetition. The levels are all the same, with just a slight variation that players can plan ahead for. And yet, these games are still as popular as ever in their classic formats.

Why stop at video games!? To this day people are still playing card games, which have been around since the Medieval Times!

People enjoy the game. End it there.
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P99 Red player! Started June 2017 and now have the following characters below. Hit 60 on April 26th, 2020. WHEW!

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Representing the Sanctuary Guild as an officer. We're a group friendly red players looking enjoy Project99 without the shackles of the blue servers rules!
  #7  
Old 03-18-2019, 02:52 PM
Heebs13 Heebs13 is offline
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Quote:
Originally Posted by Clazxiss [You must be logged in to view images. Log in or Register.]
Remove the fact this is an online game. I do not understand why people are trying to shame others for playing a game this old.

Right now you can go on streaming websites and watch people play classic video/computer games such as Pacman, Tetris, Donkey Kong, Solitaire, or Minesweeper. All five of those games are the definition of repetition. The levels are all the same, with just a slight variation that players can plan ahead for. And yet, these games are still as popular as ever in their classic formats.

Why stop at video games!? To this day people are still playing card games, which have been around since the Medieval Times!

People enjoy the game. End it there.
I've still got my SNES hooked up and I'll pop in Yoshi's Island or Super Metroid from time to time.
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P99ers do a lot of things well. Handling surprise adds / splitting up focus is not one of them. Mostly because the classes that do that the best (SK/Paladins) are generally trashed and considered useless, and because pulls are considered failures if a dragons doesn't appear at the zone line solo.
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Old 03-18-2019, 03:06 PM
matticas matticas is offline
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Quote:
Originally Posted by Clazxiss [You must be logged in to view images. Log in or Register.]
Remove the fact this is an online game. I do not understand why people are trying to shame others for playing a game this old.
I've also never understood the reasoning behind shaming people for playing an old game. I can get a lot of the RNF arguments about spending too much time on the game or staring at wall or the repetition or whatever, but the fact that it's 20 years old...don't see why that's a bad thing.
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  #9  
Old 03-18-2019, 01:19 PM
Patriam1066 Patriam1066 is offline
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Eve pvp was fun before the Russians discovered the internet
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  #10  
Old 03-18-2019, 04:49 PM
Foxplay Foxplay is offline
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Quote:
Originally Posted by shoes2 [You must be logged in to view images. Log in or Register.]
What content could pantheon possibly release when you have kids playing games this much.
Simply put, the theme park ride MMO doesn't work unless you have a very large development team that can routinely crank out good quality content, simply put this is because players will chew thru their content far faster than they expect as well as can keep up with (Also...a large development team is of course...expensive) - In order for Pantheon to succeed it will need to work on and improve the sandbox model that Everquest had or possibly an even better Sandbox experiance than Everquest, just give players a world they want to interact with that provides them a meaningful experiance with a multitude of things to do, rather than funneling them into a few select theme park "rides = raids"

Also I'm not saying theme park style MMO raids cant be fun... I certainly had fun in a few of them, RIFT - Hammerknell raid was quite a lot of fun for me. But from a player perspective it seems like a unwinnable battle for the dev's to continually keep up with their player base, while also releasing good quality content that the players will like... Make the game too grindy or over-tuned raid encounters in order to try and time-gate the players artificially and the vast majority % of players feel left out and are unhappy with the game. Don't make it grindy or raid encounters hard enough and the players quickly reach the current "finish line" and want more content... if they don't get more content fast enough they start leaving the game
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Foxpox [60 Shaman] / Foxcharm [60 Enchanter]
Foxystyle [60 Druid] /Foxfansy [60 Bard]
Foxpet [60 Magician] / Foxaid [60 Cleric]
Foxlich [60 Necromancer] Foxplosion [60 Wizard]
Foxstab [60 Rogue] /Foxcharming [60 Enchanter] / Foxfrenzy [60 Warrior]
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