#1
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50 lvl cap server idea
With new server threads always popping up... why not create another one?
Imagine a server with level 50 as the permanent cap. Still have Kunark / Velious. Still have epics... but stay lvl 50. How hard / impossible would those high end raids be? How difficult would grouping in places like Sebilis be? Let's get some insight from the EQ raid nerds. Might be fun for the sheer challenge.
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#2
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Just delevel yourself and try it.
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#3
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Quote:
Anything that could be done would be fun for sure | |||
#4
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Level 50 cap would be great who cares what can or cannot be done, everyone would figure everything out.
And soloing massive money camp content would never be possible so that would be a great upgrade too. Just one of many fun server options that could be a real gas with p99 team. | ||
#5
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We should have 100 different niche ruleset servers for everyone's taste with like 20 people playing each of them. Big improvement.
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#6
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Given the current Zerg meta and the numbers they pull would t really matter if they were 50 or 60 IMO
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#7
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Challenge for a lot of people would be remove any kind of twinking, remove any kind of powerleveling, and change all casters to have triple the hybrid penalty.
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#8
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Remove the No Drop tag on all gear and let people mega twink.
It would be more fun to have level 60 as the cap and custom content or select Luclin content as the challenge vs lvl 50 killing Velious (which would be impossible). AoW barely dies as is with defensive and a massive cleric chain, not sure how you could do it even with 600 lvl 50s
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#9
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Most things would still be killable, but zones like lower guk and sol b would turn into raid zones. Guilds could also still take down dragons (people are skilled enough to figure it out, especially with pots and CH clickies).... it would just be a lot harder and require real effort (instead of the insta-kill race that ends up happening). It would also require people to rethink how to battle in some instances, and really shake up the dynamic of the game. | |||
#10
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damn I love ops idea
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