Project 1999

Go Back   Project 1999 > Server Issues > Resolved Issues

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 02-11-2013, 05:48 PM
Leftoverture Leftoverture is offline
Kobold


Join Date: Nov 2010
Posts: 151
Default City Guards

There are 2 issues with guards on Red that deserve a look

#1: Guards still don't assist against DoT spells that do no initial damage. If a bard/necro/druid finds me in town, why should my only option be to camp out? Make all detrimental spells cause guard agro

#2: Guards should assist the player with higher faction. This is a classic game mechanic. At the very least, change it so that a guard will never come to the defense of someone they are KoS towards. As it stands now, I could attack a person who is invisible by a guard they are KoS by, and the guard will still assist them.
  #2  
Old 02-11-2013, 06:08 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

#1 - spot on.

#2 - Eh... this is a tricky one.. I don't recall guards assisting trolls or ogres I was beating up on in many cases in Neriak (very distinctly remember friend's dark elf necro attacking a troll shaman running across bridge in Neriak Commons). So I score you a point there. However, in every case I can remember, they assisted me if I attacked another dark elf. I had done the red wine quest and I'm sure many players had not. I don't think you'll be able to find any evidence either way [You must be logged in to view images. Log in or Register.] but GL.

Another point of mention: Do they correctly consider pets on this server? Haven't played a pet class here, faction should apply. I feel like this would be working.
  #3  
Old 02-11-2013, 09:48 PM
SamwiseRed SamwiseRed is offline
Planar Protector

SamwiseRed's Avatar

Join Date: Dec 2011
Location: Tatooine
Posts: 10,186
Default

if you are kos to guards, no way they should assist you. that makes no sense.
__________________
Current Games:
Naw
  #4  
Old 02-11-2013, 10:19 PM
Jenni D Jenni D is offline
Planar Protector

Jenni D's Avatar

Join Date: Jul 2010
Location: Thailand
Posts: 1,138
Default

ive noticed oddly Tina (halfling) isnt kos to troll guards, ogre guards etc. ive never farmed any faction. WEIRD
  #5  
Old 02-11-2013, 10:23 PM
SamwiseRed SamwiseRed is offline
Planar Protector

SamwiseRed's Avatar

Join Date: Dec 2011
Location: Tatooine
Posts: 10,186
Default

ye my halfling warrior can walk into neriak. dat dont make no sense dere.
__________________
Current Games:
Naw
  #6  
Old 02-12-2013, 12:51 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

Quote:
Originally Posted by Jenni D [You must be logged in to view images. Log in or Register.]
ive noticed oddly Tina (halfling) isnt kos to troll guards, ogre guards etc. ive never farmed any faction. WEIRD
Make a post with all the places you think you should be kos. Good infos.


I'm definitely leaning towards the "whoever had higher faction" deal regarding guard assist. Very fuzzy memory on if they'd just assist each other based on race or if it only mattered that you were at least indifferent for getting NPC assistance... aka amiable attacks indifferent, indifferent stills gets assist... indifferent attacks dubious, dubious gets no assist. Note, this applied to non-guard NPCs too... I recall the ring druids (non vendors) jumping in and beating on people who attacked friendlies near them (hi2u creeping crud lol) and this included animals also iirc.
Last edited by Nirgon; 02-12-2013 at 01:31 PM..
  #7  
Old 02-12-2013, 02:11 PM
Sundawg Sundawg is offline
VIP / Contributor

Sundawg's Avatar

Join Date: Nov 2011
Posts: 439
Default

Quote:
Originally Posted by Jenni D [You must be logged in to view images. Log in or Register.]
ive noticed oddly Tina (halfling) isnt kos to troll guards, ogre guards etc. ive never farmed any faction. WEIRD
All halfling clerics start at least threateningly to ogres and trolls. Give me the specific npc name that is not thus to you and I can check it.
Last edited by Sundawg; 02-14-2013 at 01:52 AM..
  #8  
Old 02-12-2013, 03:51 PM
Cwall 52.0 Cwall 52.0 is offline
Banned


Join Date: Dec 2012
Posts: 197
Default

firiona vie guards currently do not assist when you cast spells(i was using bard chants and a bard mez) on someone else

however, they did assist when doing melee damage to someone

not sure if spells that do direct damage trigger guard assist or not
  #9  
Old 02-12-2013, 03:56 PM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,643
Default

Quote:
Originally Posted by Leftoverture [You must be logged in to view images. Log in or Register.]
#2: Guards should assist the player with higher faction.
If this is in dispute, it's classic. That's not the way it's currently coded for the server, but that's how it was. If you were kindly and I am fondly (oh yeah, remember fondly??), when I attack you, the guard would assist me, as I'm higher faction. This is by memory, and research when working on pvp server. The current guard assist serves it's purpose, but isn't as elaborate as it could be.
  #10  
Old 02-12-2013, 04:15 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

You gonna put the red hat on there big Nilbog?

I'm sure it'll fit ya nice.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:57 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.