![]() |
#1
|
|||
|
![]() Raid Rules / FAQ
Q: If we feel another guild/party is breaking raid rules what actions may we take? A: You may petition in game and if a staff member is available we will be more than happy to show up and evaluate the situation as it occurs. If a staff member is unavailable then please feel free to submit your petition under petitions/exploits on the forums at www.project1999.org. please be sure to include all relevant fraps & screenshots that you feel build your case. Players are not permitted to take the law into their own hands. You are not batman and two wrongs do not make a right, therefore killstealing or general douchebaggery are not permitted under any circumstances. ever. Q: What classifies a mob as "Engaged"? A: A mob is classified as engaged as long as it has aggro on at least one player. Q: Can we camp raid mobs? A: The spawn variance prevents guilds from claiming unspawned raid mobs as they don’t know when the mob is due. If you want the mob, then pull and engage the mob, Period. Q: Both raids got here simultaneously. What do we do? A: First to Engage. Q: What rules pertain to raid mobs that are triggered spawns? A: If a raid mob is triggered to spawn by killing a single mob before it (Example: Statue -> Idol -> Avatar of War), the guild that spawned the mob has 20 minutes to engage it. The mob is open to any other guild on a first to engage basis once the first guild has either wiped or not engaged within the time limit. Q: What about raid mobs that are spawned by a combination of other mobs? A: In the case of a raid mob that is spawned by clearing an area (Example: Azarack Island in Plane of Sky), the guild that did the clearing has the same consideration as above; That is, 20 Minutes to engage and 1 attempt. In the case of multiple guilds contributing significantly to the spawn of the mob, the mob is first to engage by any of those guilds. Just a reminder: If the first guild fails to kill the mob on their first attempt or fails to engage within 20 minutes of the mob's spawntime, the mob's ownership is determind based on the first guild to engage at that point. Q: What about a raid mob being indefinitely kited or occupied? A: It is against server policy to indefinitely kite, or otherwise keep occupied, a raid mob without intention of bringing it to your raid camp. You either bring it to your raid, die, or zone out. Obvious stall-kiting of a raid mob, especially in situations to prevent engagement by another guild, will result in disciplinary actions against the kiter's account, and possibly their raid/guild leadership. Q: Will the planes be open to everyone? A: Yes. Please be respectful to your fellow players and respect their space. If there is a guild getting ready to raid Hate for some armor and they start pulling creatures, don't go up there and sit on top of them pulling mobs in their area as well. If Guild A is doing Hate, then perhaps Guild B should be doing Fear. Basically, don't be a douche bag. Q: What if our raid is disrupted? What if our raid interferes with another raid? A: You may petition in game and if a staff member is available we will be more than happy to show up and evaluate the situation as it occurs. If a staff member is unavailable then please feel free to submit your petition under petitions/exploits on the forums at www.project1999.org. please be sure to include all relevant fraps & screenshots that you feel build your case. Players are not permitted to take the law into their own hands. You are not batman and two wrongs do not make a right, therefore killstealing or general douchebaggery are not permitted under any circumstances. ever. Q: How do we report another raid training or KSing? A: It is the responsibility of the accusers to provide evidence that they were trained. Fraps works. Certain screenshots work. We strongly suggest that you have someone watching your back. Please have only one person, preferably an officer, gather all the required information, and post it in the petition forum. We do not like an entire guild petitioning about the same thing, and doing so will result in the situation being ignored. Q: Why is there a spawn variance? This isn't classic! A: While we strive to be as accurate as we can in terms of classic content, this is something that we feel is necessary to keep things running smooth. We believe the spawn variance method promotes both fairness and competition. Please note that we do not refresh the mob spawn times with a crash or patch. On live all raid targets re-spawned with a patch which usually caused bunches of raid targets to spawn. So on live Nagafen or Vox kills were not always exactly one week apart. Q: Where can I deposit my tears? A: As always your tears and crying of favoritism are important to us; for without you we couldn't possibly run things around there. You are the wind beneath my wings. Please direct your tears to the Petition/Exploit Forum or in extreme cases of hissy fits or conspiracy theories, Nilbog's Inbox. Venril Sathir Venril Sathir may only be pulled into the larger room adjacent to his spawn point, no further. Non-Disputable Zones Zones deemed Non-Disputable will have no CSR interaction on raid disputes. We will not respond to or take any action on raid disputes involving these zones. Currently the only zone that this applies to is Veeshan's Peak. | ||
|
#2
|
||||||||||||||||||
|
![]() if u have questions ask them and i will answer them. good questions will be added to the FAQ.
trolling, complaining, and shitting up this thread will result in your posts being deleted at the bare minimum. Added Player Questions: Quote:
Quote:
Quote:
Quote:
Quote:
A: While we strive to be as accurate as we can in terms of classic content, this is something that we feel is necessary to keep things running smooth. We believe the spawn variance method promotes both fairness and competition. Please note that we do not refresh the mob spawn times with a crash or patch. On live all raid targets re-spawned with a patch which usually caused bunches of raid targets to spawn. So on live Nagafen or Vox kills were not always exactly one week apart. Quote:
Quote:
Quote:
as i said earlier in this thread, this is the easiest balance between staff being able to enforce, and the players being able to easily understand and follow. Quote:
Quote:
Quote:
Quote:
Quote:
A: If a raid mob is triggered to spawn by killing a single mob before it (Example: Statue -> Idol -> Avatar of War), the guild that spawned the mob has 20 minutes to engage it. The mob is open to any other guild on a first to engage basis once the first guild has either wiped or not engaged within the time limit. -- unless of course you are implying that none of the guilds know who had FTE on Djorn. in that case, guilds are going to have to do the best they can. like ive said before, im not here to punish people for accidents; i am however here to punish for general douchebaggery. Quote:
Quote:
| |||||||||||||||||
Last edited by Sirken; 07-26-2012 at 03:38 PM..
|
|
#3
|
||||
|
![]() so i see no mention of 15 on a spawn, was that removed?
__________________
Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
| |||
|
#4
|
||||
|
![]() also plane of hate and fear are back to the way they were? pull anything anywhere with kites?
__________________
Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
| |||
|
#5
|
||||
|
![]() Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
|
#6
|
||||
|
![]() Quote:
| |||
|
#7
|
|||
|
![]() questions updated/answered.
also, as a whole, the staff supports and encourages guilds working things out on their own without staff having to intervene every single time. | ||
Last edited by Sirken; 07-22-2012 at 04:42 PM..
|
|
#8
|
|||
|
![]() It still seems to me the classic way would promote more competition. I can see the aspect of fairness in relation to variance due to timezone issues resulting in a kill always laying within a comfortable range for certain timezones (could be altered using patch respawns). However, with a set timer that more than 1 or 2 guilds knows about brings forth more true competition and hope outside of a patch/reset for the up and coming guilds to experience certain encounters.
I know nilbog has made jokes about zergs and such prior so it seems some people higher up appreciate the aspect of there being more guilds getting involved like the old days on here where multiple guilds actually competed for 1 target. | ||
|
#9
|
||||
|
![]() Quote:
A: While we strive to be as accurate as we can in terms of classic content, this is something that we feel is necessary to keep things running smooth. We believe the spawn variance method promotes both fairness and competition. Please note that we do not refresh the mob spawn times with a crash or patch. On live all raid targets re-spawned with a patch which usually caused bunches of raid targets to spawn. So on live Nagafen or Vox kills were not always exactly one week apart. | |||
|
#10
|
||||
|
![]() Quote:
| |||
|
![]() |
|
|