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![]() Has there ever been a pay4power MMORPG that wasn't a complete and utter fiasco?
Neverwinter had its soft release yesterday (the open beta scheme where they launch the game but reserve the right to excuse all problems with "it's still beta") and it's just blatant pay2win. You can buy all sorts of nonsense with cash, like full heal potions with 200 charges when the normal potions available in-game are more like WoW's potions: fairly costly and heal you for like 30%. Since potions have almost no cooldown in Neverwinter, you can literally eliminate the need for a healer if you pay the dollar bills it takes. If you die, you can click a button to insta-rez yourself right there for 5 Zen (half a dollar) and you can buy the in-game currencies with cash. You can also buy shit like AoE rez scrolls, bonus packs with insanely overpowered low-level gear, and all the other typical thinly-veiled pay2win shit. Everything can technically be obtained via gameplay, but of course they've designed it so it takes so long it might as well not be possible. The aforementioned 200-charge full heal potion? Estimated time to grind: 55 hours at current Astral Diamond to Zen conversion rates. You also have to buy bags with Zen (or grind for days and days and days to get enough AD to buy the Zen) and high-level companions have to be bought as well. Anyone so inclined can swing the credit card and buy their endgame purples that way, or exp boosts that let them level from 1 to 60 in an afternoon. Needless to say, this game will be dead within the month. My question is: why the shitting fuck do idiot developers keep making games like this? Is it really profitable or are they just failing over and over, making the same mistakes as the last thirty groups of morons did?¨ It's a real shame because the gameplay is kind of fun but who in their right mind is gonna make a serious commitment to a game that quite literally lets people buy cheat codes for $$$? | ||
Last edited by Noselacri; 05-01-2013 at 11:26 AM..
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