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#1
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![]() Yes, I know, Velious is a long way off and any considerations beyond that are even further out. Still I think it's fun to discuss what may/may not be possible (or interesting) to the Devs when that time comes.
If the number of face options isn't baked into the client or otherwise unchangeable, I think it'd be sweet to have a bigger selection of faces per race. Seems to me everybody wins here: it's not going the way of Luclin models — which apparently everybody detests — and it gives us a little more character uniqueness. Just my 2cp. Tangent: maybe months/years down the line we could have a forum sub-section for post-Velious brainstorming? Or does it already exist and I'm blind?
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Kebbon Corpsewagon
Dwarf Rogue, corpse-dragging specialist and dungeon crawler extraordinaire | ||
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#2
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![]() Are you high?
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#3
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![]() They are clientside. I'm also fairly sure they do not plan to do anything post-Velious.
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#4
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![]() Quote:
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Madyson
Barbarian Warrior Squint Human Shadowknight Oddkin Darkelf Necromancer | |||
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#5
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![]() Quote:
* client passes input (i.e. race) to server * server responds with either total count of faces or a full list of images corresponding to files in client folder * client cycles through results accordingly Then again, I'm sure quite a bit of EQ code is neither scalable nor sensical. Quote:
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Kebbon Corpsewagon
Dwarf Rogue, corpse-dragging specialist and dungeon crawler extraordinaire | ||||
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