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#1
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![]() While I'm sure a lot of kedge's pathing is buggy, one very noticeable bad path is the one pathing seahorse in the seahorse caves < http://wiki.project1999.org/Kedge_Keep > room 11 on the map. The seahorse goes from the middle of the three small coves into (i think) the big room, but he does so by pathing through the wall, every single time.
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#2
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![]() Fixed, pending update.
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