Project 1999

Go Back   Project 1999 > Server Issues > Bugs

Reply
 
Thread Tools Display Modes
  #1  
Old 06-11-2013, 11:46 PM
Handull Handull is offline
Planar Protector


Join Date: May 2011
Posts: 1,255
Default The Hole pathing bug

Just tried to fight a mob in the more or less safe hallway in the basement of the undead tower (the hallway that runs east/west with a door on one end and a staircase on the other with a door at the top of the stairs). After the mob entered the door off the west courtyard he didn't follow down the stairs but went into the wall and my pet unfortunately followed him. I tried to pull back my pet, but when I realized it was no use I loaded up my wc cap and waited for the pet to die so I could be summoned and see where the mob was, and maybe try to charm something else if I was really lucky. I was summoned to the hill opposite the undead tower courtyards and had a big train of undead running for me (so I hit the wc cap).

Seems to be pretty easy to agro mobs down around that tower and get them to path underground, causing them to sometimes build a train and then pop out on that big hill (from this time and other groups down there). Thanks
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:34 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.