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#1
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![]() Greetings everyone!
My brother is going to join the game and I was wondering what two classes work great together in grouping. Any insight would be greatly appreciated! | ||
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#2
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![]() Rogue / Mage works pretty well.
Rogue tanks while pet backstabs.
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#3
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![]() 2 rangers
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![]() Plush Bufnstuf | ||
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#4
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![]() Enc + lots of other classes, Shm + lots of other classes. Mage or necro probably good option too, any combo of those four don't think would be too bad. Wizard and ranger maybe two worst classes for duos, don't pick those.
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#5
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![]() Shaman + SK + whatever, but don't be a SK we don't need more on this server so be a monk
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OG Moustache, respect... Xadion Von'Darkborn - Shadow Knight Cory Von'Darkborn - Ranger Brezner Von'Darkborn - Bard Watermelons Siliconmelons - Corpse/Shaman | ||
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#7
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![]() Cleric + Warrior isn't bad either.
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#8
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![]() Enchanter plus any healer class.
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#9
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![]() Lots of classes duo well together. Don't try to min/max for the best combo. If you do, then it's definitely enchanter/shaman - at least around 40+. But both are tedious at lower/mid level and both require a lot of work/skill.
Necro/mage is solid from the start. What class do you currently play? Just complement your current toon if you already enjoy your class instead of starting over. | ||
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#10
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![]() It really depends on if you're in it for the long haul, and honestly...judging by my friends' list, most people burn out on chars before 40.
I would say for the low to mid range for a duo, nothing beats Mage/Mage. Everything they do stacks/helps the other. There is no pet penalty while grouped. If pulling is done with a pet/level 1 nuke, neither will ever have threat. They can summon 100% weight reduction bags for hours of farming in one session w/o gating. Groups will take both of the Mages for DPS if you want to go into dungeons and tear things up a bit. As long as neither goes DE (or both go DE) you always travel to the same locations to buy/upgrade spells safely. Honestly, traveling is not bad at all. As long as you're in range of a druid ring/spire/whatever, you can always find a Wiz/Druid in EC or within your zone to port you (lucky punks can just gate back to their farm spots anyways). Really, the only weakness of Mage/Mage for duoing is dealing with a lot of adds, mainly in dungeons. However, you can level fast and safely sticking outdoors, and whenever a tank and healer need some DPS in a dungeon you both can collect those nice ZEMs. If you really are looking to stick it out for the long haul, then you're really looking at Ench/something or Shaman/Something. In terms of just hanging out in a duo and rocking things out w/o a challenge. I'll be honest with you...Cleric/tank would not be my first choice, even though it seems like an obvious one. Mainly because it's not a really good duo. Sure, it forms the holy trinity of a group...but honestly when you and your buddy just want to rock mobs at whatever hours, tank dps is really low, and the cleric really doesn't add much. I would suggest Shaman/tank, Druid/tank if you really want a healer/tank combo, only because in a duo the Shaman/Druid can add dps/buffs that really speed things up. | ||
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