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Old 07-08-2010, 07:04 PM
Quitis Quitis is offline
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Default Do pets break mez on this server? V2.0

Absolutely. Follow the following golden rules to prevent being a horrible pet user.

1.Bind any hotkey to a new social that does /pet back off.
2.Do not park your pet, keep them on /pet follow me.


3.Ask the enchanter in your party to use a social to cast their mez spell that announces the attempt. Mine is, "Attempting to lock down %t, LEAVE IT ALONE!"

4. Run to the other side of the very small room, or large room, or large area.
5. Make use of the hotkey to back your pet off whenever you see the message. Repeat use until your pet is walking towards you. Repeat use if it ever stops walking towards you. Remember if you parked your pet, it won't always walk far away from the agro that is getting mes'd or rooted and may get re'agrod by melee or aoe, the farther you get it to walk away the better.

6. Reassist the tank to verify the target your pet should have been attacking.

7. Keep your /pet attack on a seperate key from your assist key.

8. Use /pet attack after you have seen the assist target take a visible amount of damage, this way you know for sure its the proper assist target, and can assume the tank has some hate built up.

Last but not least. If all else fails, destroy your pet. It's a small price to pay to save your party from a potentially bad wipe or a dead enchanter.
  #2  
Old 07-08-2010, 10:13 PM
Derpus Derpus is offline
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thanks for this
  #3  
Old 07-08-2010, 10:39 PM
Goobles Goobles is offline
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Another thing you'll want to avoid is being the odd man out in a 7man efreeti group, and not knowing which mob is mezzed due to poor communication.
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  #4  
Old 07-09-2010, 11:20 AM
apollyon arali apollyon arali is offline
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Interesting..

I puroposely tried to send pet on mezzed mobs and got message not able to attack..or something like that So im saying this is not correct and pets ..at least necro pet cant break mezzed mobs. Ive tried several times just to double check.


hrmmm
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Old 07-09-2010, 11:21 AM
Lazortag Lazortag is offline
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Quote:
Originally Posted by Quitis [You must be logged in to view images. Log in or Register.]

3.Ask the enchanter in your party to use a social to cast their mez spell that announces the attempt. Mine is, "Attempting to lock down %t, LEAVE IT ALONE!"
What's the point? No one ever listens to these messages.
  #6  
Old 07-09-2010, 11:34 AM
Quitis Quitis is offline
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Quote:
Originally Posted by apollyon arali [You must be logged in to view images. Log in or Register.]
Interesting..

I puroposely tried to send pet on mezzed mobs and got message not able to attack..or something like that So im saying this is not correct and pets ..at least necro pet cant break mezzed mobs. Ive tried several times just to double check.


hrmmm
Ok time to explain pet mechanics 101 again.

MOST IMPORTANT THING TO LEARN. Your pet has a HATE LIST just like any other NPC in the game.

Your pet will ACTIVELY ATTACK EVERYTHING on it's hate list unless it is stunned, rooted out of range, or mes'd by the NPC on it's hate list.

Now lets talk about those nasty hate lists.

1. If you tell your pet to attack any NPC a check is made to determine if that NPC is attackable (Is it charmed, mes'd, or some players pet?). If it is attackable that NPC will then be placed on your pets Hate List. If it is not attackable the NPC will not go on your pets hate list and you will get an error message that your pet is unable to attack that target.

2. If you or your pet take any damage or agro from spells and abilities from any NPC, that NPC will automatically go onto your pets hate list.

3. If you tell your pet to /pet back off, your pet does not calm down, does not walk back towards you, does not stop attacking. The only thing that command does is WIPE THE PETS HATE LIST. It does that one simple thing and then, because the hate list is now empty for your pet, that is why all those other things happen. That is why it calms down, stops attacking and goes back to it's guard point or back to the player. Because you wiped it's hate list. BUT you must absolutely keep that hate list clear or it may re-agro. This is why you need to use the command multiple times to wipe that hate list.

So in conclusion. Your job as a pet class is to keep your pets hate list clear of all NPC's that are not the MAIN ASSIST. Failure to keep your pets hate list clear is what makes you a horrible pet caster.

Yes there is a mechanic in game, tied directly into /pet attack, that prevents putting NPC's on your pet's hate list, that are unattackable, and yes, that are Mes'd. But that is the only thing helping you do your job. Everything else is up to the pet caster.
  #7  
Old 07-09-2010, 11:53 AM
PhelanKA PhelanKA is offline
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I'm not sure I understand why you suggest keeping pets on follow and not park. One of the worst things that can happen is a pet standing in a bad spot where a big pull could aggro him. It's much more controllable to park him a known safe spot where you don't have to get up and lead him around to a good spot after every fight.

IMO, you're over-complicating the issue.
  #8  
Old 07-09-2010, 11:56 AM
Vexden Vexden is offline
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This is Deja Vu

http://www.project1999.org/forums/sh...ad.php?t=10301

Mine was moved because of the way I put it, but that is fine, glad to know others are concerned too.

I have not played a mage much (one of the few classes I have not played past 50) but from what I understand with pets, making them sit I would think is almost like the same taunt as a player sitting. Setting to guard doesn't do much better, which is why I usually park the pet away from where mobs are being brought in, or fought at.
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Last edited by Vexden; 07-09-2010 at 11:59 AM..
  #9  
Old 07-09-2010, 11:57 AM
fastboy21 fastboy21 is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
What's the point? No one ever listens to these messages.
the "i am casting mez" message is the most important part of pet control imo.

if you use a pet as soon as you see this message just automatically get into the habit of hitting your pet back off key (just once is fine). this insures that your pet will not be beating on the mob when the chanter's mez lands on its target.

As for pets not being able to break mez, this is only part true. And its the part that is untrue that is most important. Pets can NOT wake a mob if it is already mezzed (i.e. if you push /pet attack and your target is a mezzed mob nothing will happen). However, and this is the important bit, if the pet is already attacking a mob and it is mezzed the pet will not stop, it will continue its attacks, and wake the mob...first pissing the chanter off, followed by killing him, followed by people blaming you for wiping the group.

***
Just a note, pet control is HARD in classic...you can't just be half afk and press assist and /pet attack. if you do you suck at your class, and you will be found out by anyone with half a brain before long.

On another note, everyone on this server seems to think they are a master of EQ because they have all played to max level on live, etc. etc...
I've met plenty of VERY bad players on this server, and most of what annoys me has to do with how they deal with multiple mobs. Tanks don't know who to work with CC classes. Stupid and noob tanks changing targets on incoming without a reason, causing grp members to be on the wrong mob. Tanks that don't use an assist message to let folks know if they needed to change targets. CC that doesn't use a mezzing message, or continually just randomly mezzes mobs as they come into camp, etc...
  #10  
Old 07-09-2010, 12:49 PM
Quitis Quitis is offline
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Quote:
Originally Posted by PhelanKA [You must be logged in to view images. Log in or Register.]
I'm not sure I understand why you suggest keeping pets on follow and not park. One of the worst things that can happen is a pet standing in a bad spot where a big pull could aggro him. It's much more controllable to park him a known safe spot where you don't have to get up and lead him around to a good spot after every fight.

IMO, you're over-complicating the issue.
A caster would not sit to med in a bad spot, and since your pet follows you, it will also not be parked in a bad spot. The other reason is because if you are sitting and get agro'd, thus agro'ing your pet, you need to be able to quickly move across the room to another spot, and then have your pet come with you. Other than that is the reason I already mentioned, the NPC in question that has agro on your pet, being right on the spot that you parked your pet at will make clearing the hate list very very hard.
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