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#1
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![]() I enjoy my time on Project 1999 and on a WoW classic server as well called Emerald Dream. This server is the quality of project 1999 when it comes to legit WoW classic servers.
I was curious to who of you enjoy classic WoW as you do classic EQ for different reasons? I enjoy both in their own right. My friend and I when WoW came out originally leveled through dungeons only. We skipped all quest except some dungeon quest and leveled pretty darn quickly. I guess we played it as you would Everquest but had a blast. He was a priest and I played warrior. We picked up whoever else and ran them over and over till they turned green. We stayed suited in all dungeon gear! [You must be logged in to view images. Log in or Register.] | ||
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#2
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![]() My tauren shaman was amazing in his early days, enhancement tree was seriously overpowered...big windfury hits made me smile, and I did a lot of work in the battlegrounds running flags, made Warlord (but couldn't be arsed to put the grind in to become a High Warlord, would have been another 4 weeks!).
Early day WoW pre-arena was definitely its best days. No horde paladins, no alliance shamenzes. Big fan of instances too, the death of WoW for me was death knights - how fun is PvP when you're just yanked into 30 enemy and zerged? That and Blizzard nerfing the difficulty of raids so that everyone could do them in terrible gear. If I had a computer that would run WoW at the moment I'd give it a go. A link to their site would be awesome for others [You must be logged in to view images. Log in or Register.] | ||
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#3
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![]() Vanilla WoW was alright, but mostly for nostalgia reasons. The gameplay was really rudimentary and I think pretty much everything was better in the first expansion. TBC perfected the raiding system, took a giant leap for class balance, fixed the pants-on-head retarded itemization from vanilla, and introduced heroic dungeons that were actually challenging and rewarding. The PvP side of the game is more a matter of taste, but there's no denying that the popularity of WoW PvP absolutely exploded with the introduction of arenas. World PvP was always garbage and battlegrounds lacked an ultimate purpose, but arenas introduced PvP as an entirely separate mode of gameplay, allowing people to PvP competitively without forcing them through the PvE treadmill first.
WotLK was a lot like Velious, though. It was perhaps the height of PvE, perfecting the raid scene but also pushing it beyond the point of no return in the process. Like Velious, WotLK brought the true separation between hardcore and normal players, thus marginalizing the latter. It created a huge cleft that divided the playerbase, and Blizzard's response was so panick-stricken that they ruined the game in their effort to revert their plunge into hardcoreism. The rest is history: gigantic, hamfisted leaps in the opposite direction, turning WoW into the watered-down casual shithole it is today. They had it right with TBC but tragically never thought to return to that. | ||
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#4
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![]() URL if anyone cares to take a look: http://www.emeralddream.com/
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#6
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![]() That's odd, it must have just started redirecting to forums for some reason in the last couple days.
Here you go: http://www.wow-one.com/forum/topic/1...d-and-install/ | ||
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#7
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![]() Lol, I remember I twinked a 60 rogue awhile back... There was this rogue on my server who had full t3, Gressil and Kingsfall was crazy. ( This was back in like 2011 or so when old Naxx was gone.)
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#10
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![]() Actually WOTLK was very casual friendly and they reverted that with Cataclysm, which not coincidentally is when I quit (started with WOTLK, quit with Cata). I'm a very casual player by nature and am not into raiding if it requires more than two hour's time commitment in game and/or requires me to schedule playing time.
Cataclysm took a lot of heat for alienating casual players and causing a 2 million player exodus. Heck dungeons took two hours to complete. Not raids, dungeons. After WOTLK that was unacceptable and a lot of us left.
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