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View Poll Results: Which raid changes would you like to see? | |||
Simultaneous Repops |
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137 | 64.93% |
No trains in Veeshan's Peak |
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108 | 51.18% |
Antipoopsocking code |
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100 | 47.39% |
Server reset chance proportional to population |
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82 | 38.86% |
Reset all named as well |
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49 | 23.22% |
Change Nagafen/Vox banishment to L56+ |
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35 | 16.59% |
Anti-leapfrogging policy in Fear |
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70 | 33.18% |
Loraen knocked down the two towers |
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38 | 18.01% |
Multiple Choice Poll. Voters: 211. You may not vote on this poll |
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![]() After posting my rage thread about the difference between the raid scene being fair and fun, Sirken suggested I do just a bit more, so here I am, to the dismay of the trolls. I just wrote up a few of the ideas I had and put them into a poll: the options are separate so you can vote for each one if you like it or not if you dislike it.
Simultaneous Repops: Previous polls have shown that pretty much everyone likes these. Simultaneous repops are great and all, but they last about 45 minutes on Project 1999. So the next set of changes are designed to slow the players down a little, hopefully in more or less classic ways. Forbidding training in Veeshan's Peak, if only during the reset, is one of the easy ones. The whole point of a reset is to spread out the players, but currently you can just send a few trainers to lock down VP until everything else is dead. Veeshan's Peak is something like 1/3 of all raid mobs, and if the top guilds were forced to go there immediately, even if only for Phara Dar, it would really open up the rest of the world. Antipoopsocking code: Very few people on live would have had a spare 'raid toon' to camp out at targets fully buffed, and the fact that raid guilds demand this of their members is one of the biggest drawbacks for people with only one high-level toon. Solution: Any toon camped in one of the raid zones will log in at a different spot during the 2 hours immediately following a reset. So for example anyone camped in Sebilis would respawn at the portal outside; anyone camped in the Plane of Hate would appear at the WC spires, and so on. The goal would be to force players to actually mobilize with one toon rather than just shuffle between camped alts. Reset All Named: I like this as a way of giving all players a little bit of access to the raid scene. When the server resets; respawn every mob but increase the chance of rare spawns and the chance of rare drops (say 50% rather than 25%). This gives everyone a little something to do. In addition, all camp rights would poof on a server reset. The chance of a reset occurring is proportional to the number of players logged in: I like about 1 reset per 500 population per week (I'm guessing we're probably at about 750 average population right now, so we'd get 3 resets every two weeks on average). So every tick the server flips a coin with chance #players-online / (500*10*60*24*7). This not only will bias resets towards the times when the most people are on, it will naturally account for shifts in population given the summer/winter cycle or Velious or whatever. edit: At least when I proposed SR, I proposed them as a replacement for variance spawns, not an addition Antileapfrogging policy in Fear: The classic method of clearing Fear one mob at a time is completely impossible with FTE rules on P1999; instead it turns into nasty pseudopvp with train wars and death touch cycles. I'm thinking something like: killing one mob in fear gives you the right to the whole zone for one minute; a window which would be extended an additional minute with the next mob, and so on (but capped at 15 minutes). edit: this really should not be much harder to implement than the FTE code Change Nagafen and Vox to banish L56+: This is specifically not classic, but a L56 cap would encompass a lot more new players who are actually leveling up instead of alt armies designed specifically for this purpose. Move TMO to the red server: I'm just kidding guys [You must be logged in to view images. Log in or Register.]
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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Last edited by Splorf22; 08-07-2013 at 02:07 PM..
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