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Old 12-30-2013, 10:12 PM
OriginalQin OriginalQin is offline
Aviak


Join Date: Aug 2012
Posts: 79
Default Lottery system for raid encounters

Someone mentioned a lotto idea in guild chat and the more I think about it, the more I like it. All this poopsocking, FTE arguing, petitioning GMs... the p99 end game is not very appealing, even with the new official proposal. A lotto system seems much more simplified and very effective in eliminating or reducing current blemishes on the p99 raid scene.

Lotto system:

Rules
  • All guilds that wish to compete have a representative roll a /random at a designated time after a raid target is downed (say, 6 p.m. Eastern the day after).
  • The winning guild has first priority for the target's next spawn. There can be a window of time, say 12 hours, for them to complete.
  • If the guild wipes, the guild with the next-highest random roll takes priority. Etc.
  • Members from a guild other than the priority guild may not participate in the fight.

Benefits
  • No need for lists of guilds with class A and B.
  • No need to calculate the percentage of all possible raid targets for each guild each month. (Less administrative work.)
  • Any guild that feels they have what it takes for an encounter can at least take a shot. This would help newer guilds trying to carve out their own place.
  • Raiding viability will not be as limited to people who have the flexibility to log in during the middle of a workday or at 4 a.m.
  • No more need to have multiple alts camped out all over the map.
  • No more bickering about FTE.
  • No need for spawn time variance.

Risks
  • ???

Requirements
  • Administration of random-roll tracking.

What makes this idea worse than the official proposal?
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