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#1
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![]() an interesting Q and A with GZ regarding resists, specifically the different chances to break early between different types of root.
Q: Does a spell's level have any affect on resists... What pattern, if any, is there in relation to this. A: ... for example, the different types of roots all save the same (ie: have the same chance to be resisted), but have different effects as to duration, or chance of breaking once they have succeeded. TLDR some root spells should be more prone to break early compared to others. https://web.archive.org/web/19991127...tersrealm.com/ | ||
#2
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![]() Things were not necessarily coded as intended when it comes to details like this.
Without knowing exactly which roots allegedly would break less, and by exactly what amount, it's hard to implement any change. Someone will need to see if there are any differences in the classic client, but it doesn't look like Torven spotted any.
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#3
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![]() Quote:
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#4
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![]() Interpretation matters, too. If the average root lasts say half its nominal duration, a longer-lasting root spell will inherently last longer than a shorter-duration spell. This type of behavior, by itself, would fit with the quoted comment.
For many years it was commonly believed (and largely demonstrated by players) that the damage portion of Druid root spells often broke the root part. Verant, per its usual behavior, vigorously denied it for a long time before supposedly fixing it quietly. | ||
#5
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![]() Longer roots also have more chances of breaking early by the virtue of having more ticks to break on.
But I always wondered why they made fetter so much better than paralyzing earth that precedes it, which is arguably the worst iteration of the root line for casters. Always wondered if that non linear upgrade path hid something under the hood we don't know about. | ||
#6
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![]() Quote:
This user comment is very interesting, it quotes another GZ statement: https://web.archive.org/web/20020102...?Id=563&Page=3 Quote:
But look at this, I found something else that directly states Immobilize is coded to get resisted less: https://web.archive.org/web/20011228...?Id=606&Page=2 Quote:
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#7
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![]() Cool.
The caster meta right now is might as well use the cheapest root if you're going to nuke anyway. That might change if immobilize does resist breakage more but it is more than 2x the mana for 12s extra duration, it would really have to be significantly sturdier. The quicker cast is nice though. As a chanter charming a ton I never really found melee damage put noticeable strain on root though but it is hard to measure. I'll take a root that doesn't break at the worst possible moment though! | ||
#8
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![]() This thread reminded me that when I first got here, I was surprised to see Shaman using anything other than Root (14). On the Shaman's Crucible, the consensus had been that higher level root spells were just a waste of mana (lasting the same amount of time as Root).
Sadly, The Shaman's Crucible is long gone, but with Dolalin's amazing tool I found https://search.eqarchives.org/?size=...%5Btype%5D=all ... a thread from the PoP era (2003-05-26) titled: Quote:
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Still, it is interesting that on live so many Shaman thought Root was the only way to go, but that isn't true here.
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#9
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![]() The quotes align with my anecdotal experience of how things are working on P99. I mostly use the highest level root spell (with some consideration for cast time and duration for specific applications) as my experience has been the higher the level of the root, all things being equal, breaks left often when triggering a root breaking event I.E. landing a nuke or ticking a DoT. AKA the level of the spell impacts the likelihood of breaks after a root spell lands on the target.
The second layer to this is based on the up front resist check, which in my experience (again aligning with the original quotes) is that the likelihood you cast root on a mob and get a flat out resist doesn't seem to be impacted based on which root you use. This type of direct feedback would likely contribute to emergant behavior of "if the root lands the same % of the time, I might as well use the cheapest mana cost version" not fully accounting for potential impact on root breaks after it lands. The third layer is debuffs. My anecdotal experience of the P99 mechanics has been that the mobs resist at the time of root landing has a pre-determined impact on root breaks as well. This was very noticable on a shaman root rotting multiple mobs with epic. Opening the fight with malosini prior to landing root meant that root rarely broke before full duration, however, landing root then malosini resulted in a noticable increase in root breaks on the initial root duration. | ||
#10
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![]() Quote:
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Last edited by WarpathEQ; 06-18-2025 at 04:46 PM..
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