Project 1999

Go Back   Project 1999 > Server Issues > Resolved Issues

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 03-03-2014, 06:59 PM
quido quido is offline
Planar Protector

quido's Avatar

Join Date: Oct 2009
Posts: 5,519
Default Circle of Wakening Lands Component

The 44 Druid spell Circle of Wakening Lands appears to require the wrong tooth component.

[You must be logged in to view images. Log in or Register.]
__________________
Jack <Yael Graduates> - Server First Erudite
Bush <Toxic>
Jeremy <TMO> - Patron Saint of Blue
  #2  
Old 03-05-2014, 07:10 PM
Tasslehofp99 Tasslehofp99 is offline
Planar Protector


Join Date: Apr 2011
Posts: 2,314
Default

Assuming that this is because the Cobalt Scar tooth was a "Master key" that allowed you to port into all of the druid rings without having their individual teeth. So while it should probably say you're missing the wakening lands tooth, it isn't completely wrong!
__________________
-Aftermath-
Tasslehof - 60 Druid
Barlow - 60 monk
Blueberrii - 60 Mage
Gigglepurr - 60 Shaman
Kids - 60 Rogue
Fornfamnad - 60 Cleric
  #3  
Old 03-05-2014, 08:27 PM
Haynar Haynar is offline
Developer

Haynar's Avatar

Join Date: Oct 2009
Location: West of the Mississippi
Posts: 2,955
Default

They probably got reagents out of order in spell. Will look into it.
  #4  
Old 03-05-2014, 08:37 PM
quido quido is offline
Planar Protector

quido's Avatar

Join Date: Oct 2009
Posts: 5,519
Default

Quote:
Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
Assuming that this is because the Cobalt Scar tooth was a "Master key" that allowed you to port into all of the druid rings without having their individual teeth. So while it should probably say you're missing the wakening lands tooth, it isn't completely wrong!
I definitely did have the WL tooth though, as you can see.
__________________
Jack <Yael Graduates> - Server First Erudite
Bush <Toxic>
Jeremy <TMO> - Patron Saint of Blue
  #5  
Old 03-05-2014, 08:38 PM
Haynar Haynar is offline
Developer

Haynar's Avatar

Join Date: Oct 2009
Location: West of the Mississippi
Posts: 2,955
Default

I coded my reagents so master key is in highest slot. If they put master in first slot, i just need to tweak my code. Not hard to fix.
  #6  
Old 03-05-2014, 08:40 PM
Haynar Haynar is offline
Developer

Haynar's Avatar

Join Date: Oct 2009
Location: West of the Mississippi
Posts: 2,955
Default

Oh. Thanks. Will import the spells file and see what is off.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:58 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.