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#1
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![]() Here's a full rundown of the new features in the expansion.
• +5 Level Increase – Achieve a New Max Level of 90 and set a new standard of gameplay • More than 800 AAs – Elevate your power and abilities beyond the norm • In-game Housing Addition – Make your permanent mark on the world! Collect and display treasured items • New Housing Trophy System – Display your trophies and receive statistical benefits • Hundreds of new housing items to decorate your house to your own style • 18 Raids – Collect valuable rewards from all new adventures • 13 Zones – Be the first to discover untouched lands of Norrath • 450+ Spells – Exponentially add to your caster's arsenal • 17 Missions – Experience intriguing lore and immersive Missions • 120+ Quests – Challenge your skills and gather useful loot • Inventory increase – Indulge the packrat in you and collect even more game goodies are you kidding me? 450 spells? 800 NEW aa? jesus christ. | ||
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#2
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![]() For awhile it looked like the EQ team was keeping up to EQII, this one really just seems like a balls out effort to get the 85's back and hooked for another year.
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#3
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![]() Quote:
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#5
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![]() I don't know when the last time you looked at a Magelo profile was, but these days, the top raiding CASTER (a mage in Crimson Tempest) has over 44,000hp unbuffed and 5452 AA points, so an additional 800 with the new expansion is not that extreme. 450 spells, however...well, I guess if they give each class that can cast spells five per level and another eight at 90, that might do it. I don't know.
It's still nuts though, I'll agree. At this point, every piece of gear has >1300hp/mana on it (with augments) and unbuffed stats sit around 650-800. Edit: For instance, here is a monk earring http://eq.magelo.com/item/111603 | ||
Last edited by krallice; 08-09-2010 at 05:58 PM..
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#6
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![]() Ugh, this game is starting to look like Joan Rivers. What!? Did I say starting to?
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#7
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![]() Holy crap, it has like every stat effect, damage shield? hp/mp regen? +healing? wtf is Clairvoyance: +35? dot shielding?
thats way too many stats to consider when upgrading.. ""hmm... do I want +2% Damage Shield resistance? Or how about +10 healing?, what bout +5% dodge augments?"" holy crap i cant compute that | ||
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#9
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![]() I'm surprised people still play it. They have run that game into the ground so hard.
__________________
Ayrik vel'Dire -- Darkelf Shadow Knight
Emmuar - Erudite Cleric | ||
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#10
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![]() Is that a key in your ear or are you just happy to see me?
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