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  #1  
Old 04-02-2014, 10:53 PM
Smalls Smalls is offline
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Default How important are your bonus points when creating a character?

By that I mean, does it matter significantly where you put them in the long term? I'm playing a Wood Elf Ranger and decided to put them all into Strength, bringing it to 90, because I thought it would amount to more overall DPS (higher rolls and fewer misses), and more loot to carry.

What do you guys feel on the subject? Are they that important in the grand scheme of things and/or on the raiding scene?
  #2  
Old 04-02-2014, 10:57 PM
Azure Azure is offline
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its the difference of 20-~140 hp or a bunch of ATK or 200~ mana

Depends on what gear you wish to use, and whether your twinking a char.

STR in an untwinked non-large race melee will go a long way to helping you actually kill stuff into your 20's vs someone who struggles to carry food/water.

On pvp I dumped all my points into wisdom on my CLR so I had more slots to spare for +MR and other resists or +HP

Rading in this game is more resist dependant than any other stat so the same goes. If you want to be an MT one day... maybe put them all in STA.

Otherwise it doesn't matter that much. But a high elf pally with all points in CHA won't be much fun.

Another caveat... any char under 75 AGI will have a significantly handicapped AC. But at 75 AGI your good! So unless you plan to wear gear with -AGI (ogres fist of zek) don't worry about it. Good even to do on a erudite caster who havea base 70 AGI, makes a big diff even on them especially early in the game.

Human wizards on the other hand.... you really should put them all into INT. The 5 points into STA wont matter either way on a human wiz, but the int will.

On an erudite wiz you could put points anywhere.
Last edited by Azure; 04-02-2014 at 11:00 PM..
  #3  
Old 04-02-2014, 11:04 PM
Smalls Smalls is offline
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So Strength is a good choice for a Wood Elf Ranger to dump in then? I wanted to avoid Stamina because this class is really not intended for tanking, and, as I understand it, Stamina is one of the easiest stats to max with buffs and gear, at least in Velious. And I don't know if I ever intend to be an MT or fighting really, really big contested mobs at some point (I'll be tracking for whatever guild I run with), but maybe some planar raiding if I ever make it that far, and possibly my epic if Velious eases up the competition for Venril Sathir and Innoruuk.
  #4  
Old 04-02-2014, 11:09 PM
Azure Azure is offline
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STR is technically easier to max with ranger gear than STA

But DEX is a good option as well for bow hits/crit/ATK

xample: If a 60 bard goes from 114 to 115 STA, he will gain 4 HP. If he goes from 116 to 117 STA he will gain 2 HP.
Level 60 STA to HP Conversions
CLASS 115 Total STA Or Less Above 115 Total STA
WAR 1 STA = 6 HP 1 STA = 3 HP
SHD / PAL 1 STA = 5.2 HP 1 STA = 2.6 HP
RNG 1 STA = 4.2 HP 1 STA = 2.1 HP
BRD / MNK / ROG 1 STA = 4 HP 1 STA = 2 HP
CLR / DRU / SHM 1 STA = 3 HP 1 STA = 1.5 HP
ENC / MAG / NEC / WIZ 1 STA = 2.4 HP 1 STA = 1.2 HP

See :

http://wiki.project1999.com/Game_Mec...nt_Calculation

Personally I would go DEX.

http://wiki.project1999.com/Stats

Another good page to take a quick look at.

A lot of really nice/decent ranger weapons proc too.
Last edited by Azure; 04-02-2014 at 11:16 PM..
  #5  
Old 04-02-2014, 11:17 PM
Smalls Smalls is offline
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What if I intend to melee more than bow? is Dex still preferable over Strength then?
  #6  
Old 04-02-2014, 11:22 PM
Azure Azure is offline
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TBH if your going to start naked as a babe... STR is a solid plan/starting stat.

If your willing to stick out sucky ATK until your 30 or so and can buy some +STR items. DEX will help melee proc rate and bows. Bows are useful as a ranger... windstriker/runed oak bow is pretty awesome. And you'll want to use it to solo some.
  #7  
Old 04-02-2014, 11:27 PM
Smalls Smalls is offline
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Alright, I'm going to stick with Strength then, because I'm also concerned with being able to carry enough loot to earn money later, and I want to be able to hit hard in melee as that's where I'm going to spend most of my time, on the front lines. But I'll definitely consider what you said about Dex and look for some Dex+ gear when the time is right. Thanks for your input.
  #8  
Old 04-03-2014, 12:20 AM
Vetiver Vetiver is offline
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Yeah, since we're only at (almost) Velious, it will be hard to max out all of your stats, so starting points can be important. For what it's worth, on my monk I put 5 points into STR and the other 15 points into STA.
  #9  
Old 04-03-2014, 01:26 AM
pasi pasi is offline
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Very important until you can start getting gear that has a ton of HP/mana with +10/15 stats and +10/15 all resists in every slot. For the most part, this is Luclin.

You can max stats now, but the issue is the HP/Mana and Resists that you are giving up to do so. In other words, it's very easy to max strength on a rogue. The question is how are you going to max strength while also having max resists and HP for that encounter.
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Old 04-03-2014, 08:08 AM
fadetree fadetree is offline
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Quote:
Originally Posted by Smalls [You must be logged in to view images. Log in or Register.]
So Strength is a good choice for a Wood Elf Ranger to dump in then? I wanted to avoid Stamina because this class is really not intended for tanking, and, as I understand it, Stamina is one of the easiest stats to max with buffs and gear, at least in Velious. And I don't know if I ever intend to be an MT or fighting really, really big contested mobs at some point (I'll be tracking for whatever guild I run with), but maybe some planar raiding if I ever make it that far, and possibly my epic if Velious eases up the competition for Venril Sathir and Innoruuk.
I disagree with this in a couple of ways.
1. STA is not the easiest to buf with gear, STR is.
2. Even if you aren't tanking, a dead character has 0 DPS. You will need to live through dots, AE's, ripostes, etc. even when not tanking.
3. One of your jobs as a ranger is to peel from casters and root park. You need to be able to live through some beating.
4. You will wind up tanking sometimes, if only to get the cleric camped.

Summary : I think STA is more important than STR when selecting starting stats.

Dex is sort of important, but not really for bow. You will never actually use your bow unless you are pulling, bored or just feel like it. The difference dex makes there is not worth mentioning really compared to the massive DPS loss from not meleeing. Yes, bow kiting is 'viable' but it takes all day, and unless you are really a masochist you wont do it much. Dex is important for procs, (ie., swarmcaller), but you have to have quite a bit to really notice a diff. I just have a dex jewelry set that I swap in and out when counting on a swarmcaller proc.
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Last edited by fadetree; 04-03-2014 at 08:14 AM..
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