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Old 06-23-2014, 08:43 AM
Lyzard Lyzard is offline
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Default Red 99 XP Bonus?

Over the last week I've heard several interpretations of the current XP bonus on the Red Server. The same can be said when I searched for any posts relating to my query. A lot of conflicting and outdated posts.

Could anyone confirm the XP bonus? and any multipliers or additions for group members that join as well as the full group bonus?
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  #2  
Old 06-23-2014, 08:45 AM
Tuffpuppy Tuffpuppy is offline
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The more people in the group, the higher the exp bonus.
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Old 06-23-2014, 08:55 AM
Tassador Tassador is offline
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Even with out the grouping exp is pretty high
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Old 06-23-2014, 09:03 AM
Lyzard Lyzard is offline
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Quote:
Originally Posted by Tuffpuppy [You must be logged in to view images. Log in or Register.]
The more people in the group, the higher the exp bonus.
...Cant tell if you're trying to troll me here.

I'm looking for specific modifiers and quantitative data
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  #5  
Old 06-23-2014, 09:05 AM
Iandyan Iandyan is offline
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Project 1999 Red now has a 50% experience bonus from 1-60. In addition to this, for each group member, a 40% experience modifier will be added to all XP the group obtains. This means that with a full 6 member group, you will be provided a 290% bonus to all experience gained, 1-60.

-"Is Your Body Ready" thread
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Old 06-23-2014, 09:20 AM
Jenni D Jenni D is offline
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Xp bonus is too big. We need classic xp only for red to grow
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Old 06-23-2014, 09:34 AM
Kergan Kergan is offline
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Quote:
Originally Posted by Jenni D [You must be logged in to view images. Log in or Register.]
Xp bonus is too big. We need classic xp only for red to grow
Proven to be wrong, not sure if srs or dum.
  #8  
Old 06-23-2014, 09:46 AM
Lyzard Lyzard is offline
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Quote:
Originally Posted by Iandyan [You must be logged in to view images. Log in or Register.]
Project 1999 Red now has a 50% experience bonus from 1-60. In addition to this, for each group member, a 40% experience modifier will be added to all XP the group obtains. This means that with a full 6 member group, you will be provided a 290% bonus to all experience gained, 1-60.

-"Is Your Body Ready" thread
Thankyou, exactly what I was looking for, appreciated [You must be logged in to view images. Log in or Register.]
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  #9  
Old 06-23-2014, 09:50 AM
Lyzard Lyzard is offline
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Quote:
Originally Posted by Jenni D [You must be logged in to view images. Log in or Register.]
Xp bonus is too big. We need classic xp only for red to grow
/disagree

The XP bonus was ultimately one of the deciding factors for us switching to Red. Not to say that we came for "UBAH XP" but we were looking for a new challenge and the fact that we knew it wouldn't take us "as long" to regain some of the levels we had attained on blue definitely helped.

...I'm trying to convert some other bluebies to give Red a go, hence why I wanted to know specific values for the xp modifiers.
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  #10  
Old 06-23-2014, 10:08 AM
Kergan Kergan is offline
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R99 requires an exp bonus because of these following things, off the top of my head:

1. Lower pop/harder to find groups. Much easier now, but still not like blue.
2. More deaths/danger/difficulty due to the fact players can attack you.
3. Lack of ability to do things such as AOE groups and situational AE spells make leveling more difficult.

Last thing we need here is people quitting at level 20 when they hit Unrest/Mistmoore and get their shit pushed in by a supertwink.
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