![]() |
#1
|
|||
|
![]() If Chardok is being AE'd once every 20-30 minutes or so, are the camps technically open to groups? Some monks may want to camp the pipe themselves. It is supposed to be an epic quest not an epic purchase.
If camps are considered open then what happens if a group moves in to the lev tunnel to camp the betrayer? Can the AE groups pull without training the group, or does it only work if they take that path? What are the consequences of training a group in that way, if any? | ||
|
#2
|
|||
|
![]() The general rule, is if you are pulling stuff shortly after it spawns those mobs are yours.
I think your best bet would be to take the camp once the AE group has a lull... loses a character and doesnt do a pull shortly after respawns and leaves em up for 5+ min. Although, IMO, you should be able to snipe the betrayer regardless.
__________________
| ||
|
#3
|
|||
|
![]() I think the general rule is actually that you have to be physically present at or very near the spawn point of the mobs you are camping. Although I don't know how GMs would apply that rule to Chardok AE.
| ||
|
#4
|
|||
|
![]() Ain't no rules in chardok.
__________________
![]() Tanrin,Rinat,Sprucewaynee | ||
|
#5
|
|||
|
![]() As far as server rules go? If you see the camp you want and nobody is there, you can claim it. Doesn't really matter what else is going on in the zone, if they aren't sitting on that spawn waiting for it they have no right to claim it.
In this kind of situation I don't really see going in and taking the camp under these rules as being a rule lawyering prick, traditional exp groups and people camping quest items for themselves should be the ones claiming camps, not people AEing or PLing. | ||
Last edited by Gadwen; 03-22-2014 at 10:04 AM..
|
|
#6
|
|||
|
![]() If you need the pipe just set up near where he spawns and clear trash. The AE group has no claim to the camp while sitting at the entrance. Its that simple. Although you will likely have to bring your own pals as nobody is ever xping legitimately down there.
| ||
|
#7
|
|||
|
![]() From my experience betrayer groups tend to approach the situation as a moral battle while AE groups just let them have it as long as they don't fuck with the pull. There's plenty of out of the way spots you can sit, while still keeping down all the PH's, without getting trained. If you physically camp in the way of their train you're gonna have a bad time. You get warned about their pull in both shout and ooc for 2-3 minutes straight before it happens, so it really shouldn't ever be an issue.
I've never heard of an AE group getting in trouble because of training a betrayer group, but I have seen betrayer groups threaten to petition within 30 seconds of zoning into Chardok many times.
__________________
Castigate - 60 Enchanter | Scoops - 60 Wizard | Rougey Rougerson - 52 Rogue | Carmenn - 60 Bard | <Vanquish>
| ||
|
#8
|
|||
|
![]() Go camp it during ae grp, get trained then petition and find out first hand. The ae grp can't claim the betrayer but they are also don't going to think twice about whether or not your going to get trained or how many times you die trying. In my experience the ae grp will simply let you wait and loot a pipe for free to avoid the issue altogether.
__________________
Pint
| ||
|
#9
|
|||
|
![]() That fucking monk pipe...The shit is like 5k. If you can't afford that you've got bigger problems than an epic. Or you can just hang around and loot one but it generally isn't worth your time.
| ||
|
#10
|
|||
|
![]() Well certainly worth your time if you want your epic or your robe heallun!
__________________
Pint
| ||
|
![]() |
|
|